Nvidia rolls out DLSS 4.5 update for all RTX GPUs

Nvidia has released DLSS 4.5 Super Resolution to all owners of GeForce RTX GPUs through a new app update. The update features an improved transformer AI model that enhances image quality and reduces artifacts. Additional Control Panel features are also being integrated into the Nvidia app.

Nvidia began rolling out version 11.0.6 of its app on January 14, 2026, making DLSS 4.5 available to all RTX GPU owners. This follows a beta release earlier in the month, marking the full deployment of the technology.

The core of DLSS 4.5 is Nvidia's second-generation Super Resolution transformer model, trained on an expanded dataset. It aims to boost image clarity and stability, particularly in DLSS Performance and Ultra Performance modes, while addressing artifacting issues from the previous DLSS 4 version.

For RTX 50-series GPUs, DLSS 4.5 introduces upcoming features like 6x Multi Frame Generation and Dynamic Multi Frame Generation, though these will not launch until spring 2026.

Beyond DLSS, the update incorporates Nvidia Surround settings from the legacy Control Panel, including bezel correction and hotkeys. This continues Nvidia's multi-year effort to consolidate the Control Panel and GeForce Experience into a unified Nvidia app, streamlining user experience for gamers and creators.

Users can receive the update automatically through the app or download it manually from Nvidia's website. Enabling DLSS 4.5 requires the latest Game Ready driver. This release underscores Nvidia's ongoing push to advance AI-driven graphics enhancements across its RTX lineup.

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Illustration depicting Nvidia CEO Jensen Huang announcing DLSS 5 at GTC conference contrasted with gamers' backlash memes and criticism.
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Nvidia teases DLSS 5 as gamers express backlash

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Nvidia unveiled DLSS 5 at its GTC conference, calling it the biggest breakthrough in computer graphics, but gamers have reacted with memes and criticism over changes to game visuals. CEO Jensen Huang dismissed the backlash, stating gamers are completely wrong and developers retain artistic control. The technology is set for release in the fall.

At the Game Developers Conference (GDC) 2026, NVIDIA revealed expansions to its DLSS 4.5 technology, including dynamic multi frame generation set for release on March 31. The company also highlighted integrations in upcoming games and new RTX tools for enhanced graphics. Additional announcements covered driver updates and cloud gaming improvements.

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Nvidia has teased DLSS 5, a new real-time neural rendering technology that uses generative AI to enhance lighting and textures in games. The feature has drawn overwhelmingly negative reactions from gamers and developers for producing uncanny, homogenized visuals. Nvidia insists developers retain full artistic control.

Following the release of its 595.45.04 beta Linux driver, NVIDIA's update delivers incremental performance improvements in early tests on high-end RTX 50-series hardware. Benchmarks reveal uplifts in OpenGL, Vulkan graphics, and compute tasks, especially at high resolutions.

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Microsoft has released its February 2026 Xbox update, enabling Xbox Game Pass Ultimate members to stream games at up to 1440p resolution on Xbox Series X|S, Xbox One X, and Xbox One S consoles. The update also includes improvements for the ROG Xbox Ally handheld and new audio cues in the Xbox PC app. Additional features encompass postgame recaps for insiders and expansions to various Xbox programs.

NVIDIA has launched the 595.45.04 beta driver for Linux, introducing new Vulkan extensions and DRI3 version 1.2 support. The update includes fixes for gaming stability and improvements in power management. It also raises minimum requirements for Wayland and glibc.

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