Naoki Hamaguchi, director of Final Fantasy VII Rebirth, said his main regret about the game is its demanding trophy list. In an interview published earlier this week, he promised adjustments for the final part of the remake trilogy. The comments come as the team works on balancing player freedom with completion goals.
Hamaguchi told Restart.run that the open-world design of Rebirth offered diverse content for players to choose from. He noted that trophy conditions required finishing every element perfectly, which may have added unintended pressure despite the intent to expand freedom.