El director de Final Fantasy VII Rebirth lamenta los requisitos de los trofeos

Naoki Hamaguchi, director de Final Fantasy VII Rebirth, afirmó que su principal arrepentimiento sobre el juego es su exigente lista de trofeos. En una entrevista publicada a principios de esta semana, prometió ajustes para la parte final de la trilogía del remake. Los comentarios surgen mientras el equipo trabaja en equilibrar la libertad del jugador con los objetivos de finalización.

Hamaguchi declaró a Restart.run que el diseño de mundo abierto de Rebirth ofrecía contenido diverso para que los jugadores pudieran elegir. Señaló que las condiciones de los trofeos requerían completar cada elemento a la perfección, lo que pudo haber añadido una presión no deseada a pesar de la intención de ampliar la libertad.

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