Final Fantasy VII Rebirth-Regisseur bedauert Trophäen-Anforderungen

Naoki Hamaguchi, der Regisseur von Final Fantasy VII Rebirth, gab an, sein größtes Bedauern in Bezug auf das Spiel sei die anspruchsvolle Trophäenliste. In einem Anfang der Woche veröffentlichten Interview versprach er Anpassungen für den letzten Teil der Remake-Trilogie. Die Äußerungen fallen in eine Zeit, in der das Team an einer Balance zwischen Spielerfreiheit und dem Erreichen von Komplettierungszielen arbeitet.

Hamaguchi erklärte gegenüber Restart.run, dass das Open-World-Design von Rebirth den Spielern eine Vielzahl an Inhalten zur Auswahl bot. Er merkte an, dass die Trophäenbedingungen das perfekte Abschließen jedes einzelnen Elements erforderten, was trotz der Absicht, die Freiheit zu erweitern, möglicherweise für unbeabsichtigten Druck gesorgt hat.

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