Minecraft public beta introduces ray tracing visuals

Nvidia and Mojang are launching a public beta for Minecraft that adds real-time ray tracing on April 16, 2020. Windows 10 users can download this free update to experience enhanced visuals. The beta also features NVIDIA DLSS 2.0 for better performance.

The announcement comes at a time when many players might be returning to Minecraft, offering a significant visual upgrade. Dubbed 'Minecraft with RTX', this feature was first unveiled at Gamescom 2019, where it showcased softer, more realistic lighting and immersive light reflection on blocks. These blocks now include properties like additional height, roughness, light emission, and metallic appearances, allowing materials such as lava and water to glow and refract light more naturally.

To highlight these capabilities, six new worlds will be available for free download from the in-game Minecraft Marketplace. They include:
- Aquatic Adventure RTX by Dr_Bond
- Colour, Light and Shadow RTX by PearlescentMoon
- Crystal Palace RTX by GeminiTay
- Imagination Island RTX by BlockWorks
- Neon District RTX by Elysium Fire
- Of Temples and Totems RTX by Razzleberries

The beta incorporates NVIDIA DLSS 2.0, which enhances framerates while improving image quality. Participation requires signing up through the Xbox Insider Hub starting April 16, along with a GeForce RTX 2060 GPU or higher and the latest NVIDIA Game Ready Driver. This update aims to make Minecraft environments appear more lifelike, potentially drawing back veteran players with its technical advancements.

Related Articles

Illustration depicting Nvidia CEO Jensen Huang announcing DLSS 5 at GTC conference contrasted with gamers' backlash memes and criticism.
Image generated by AI

Nvidia teases DLSS 5 as gamers express backlash

Reported by AI Image generated by AI

Nvidia unveiled DLSS 5 at its GTC conference, calling it the biggest breakthrough in computer graphics, but gamers have reacted with memes and criticism over changes to game visuals. CEO Jensen Huang dismissed the backlash, stating gamers are completely wrong and developers retain artistic control. The technology is set for release in the fall.

At the Game Developers Conference (GDC) 2026, NVIDIA revealed expansions to its DLSS 4.5 technology, including dynamic multi frame generation set for release on March 31. The company also highlighted integrations in upcoming games and new RTX tools for enhanced graphics. Additional announcements covered driver updates and cloud gaming improvements.

Reported by AI

Nvidia has released the full version of its DLSS 4.5 image-upscaling technology to users with GeForce RTX GPUs. Announced at CES last week, the update promises sharper visuals and better performance in games and apps. A beta was made available shortly after the announcement.

Mojang has revealed details of the next Minecraft update, featuring redesigned baby farm animals with unique appearances and sounds. These changes aim to make the young mobs more distinct and adorable compared to their adult counterparts. Players can test the features early through snapshots and betas.

Reported by AI

Hypixel Studios has released Hytale in early access on January 15, 2026, after a tumultuous development history involving cancellation by Riot Games and subsequent revival. The survival game draws heavy comparisons to Minecraft, offering similar block-based exploration and crafting but with graphical enhancements and mechanical tweaks. Players are advised to prepare for complex workbench systems and resource challenges as they dive into the procedurally generated world of Orbis.

Microsoft has announced that its full-screen Xbox Mode, a controller-optimized gaming interface, will become available on all Windows 11 devices starting in April. The feature, which debuted on handheld gaming devices, aims to streamline the user experience while running on standard Windows. It will initially launch in select markets.

Reported by AI

Bethesda has responded to backlash over Nvidia's newly revealed DLSS 5 AI upscaling technology, assuring players that its implementation in Starfield will be totally optional and under artists' control. The technology, showcased with Starfield and Resident Evil Requiem, drew widespread criticism for its visual alterations. Bethesda stated it is an early look with further adjustments planned.

 

 

 

This website uses cookies

We use cookies for analytics to improve our site. Read our privacy policy for more information.
Decline