Minecraft public beta introduces ray tracing visuals

Nvidia and Mojang are launching a public beta for Minecraft that adds real-time ray tracing on April 16, 2020. Windows 10 users can download this free update to experience enhanced visuals. The beta also features NVIDIA DLSS 2.0 for better performance.

The announcement comes at a time when many players might be returning to Minecraft, offering a significant visual upgrade. Dubbed 'Minecraft with RTX', this feature was first unveiled at Gamescom 2019, where it showcased softer, more realistic lighting and immersive light reflection on blocks. These blocks now include properties like additional height, roughness, light emission, and metallic appearances, allowing materials such as lava and water to glow and refract light more naturally.

To highlight these capabilities, six new worlds will be available for free download from the in-game Minecraft Marketplace. They include:
- Aquatic Adventure RTX by Dr_Bond
- Colour, Light and Shadow RTX by PearlescentMoon
- Crystal Palace RTX by GeminiTay
- Imagination Island RTX by BlockWorks
- Neon District RTX by Elysium Fire
- Of Temples and Totems RTX by Razzleberries

The beta incorporates NVIDIA DLSS 2.0, which enhances framerates while improving image quality. Participation requires signing up through the Xbox Insider Hub starting April 16, along with a GeForce RTX 2060 GPU or higher and the latest NVIDIA Game Ready Driver. This update aims to make Minecraft environments appear more lifelike, potentially drawing back veteran players with its technical advancements.

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Photorealistic depiction of a player crafting in Hytale's block-based world of Orbis, highlighting the early access launch with enhanced Minecraft-like features.
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Hypixel launches Hytale early access with Minecraft-like features

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Hypixel Studios has released Hytale in early access on January 15, 2026, after a tumultuous development history involving cancellation by Riot Games and subsequent revival. The survival game draws heavy comparisons to Minecraft, offering similar block-based exploration and crafting but with graphical enhancements and mechanical tweaks. Players are advised to prepare for complex workbench systems and resource challenges as they dive into the procedurally generated world of Orbis.

Nvidia has released the full version of its DLSS 4.5 image-upscaling technology to users with GeForce RTX GPUs. Announced at CES last week, the update promises sharper visuals and better performance in games and apps. A beta was made available shortly after the announcement.

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Nvidia has released DLSS 4.5 Super Resolution to all owners of GeForce RTX GPUs through a new app update. The update features an improved transformer AI model that enhances image quality and reduces artifacts. Additional Control Panel features are also being integrated into the Nvidia app.

Following Bungie's December announcement of a March 2026 launch for its extraction shooter Marathon, new before-and-after footage shared on X highlights dramatic visual improvements in global illumination and environmental density, reigniting fan enthusiasm and addressing prior alpha criticisms.

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Hypixel Studios has released a pre-release build of Hytale Update 2, set to launch this weekend with bug fixes and improvements. The update introduces a new Necromancy Grimoire for summoning skeletal minions and adjusts mining mechanics for Adamantite. Players can access the content early through the game's launcher.

NVIDIA released the beta version of its native GeForce Now app for Linux desktops on February 3, 2026, following a tease at CES 2026. Available as a Flatpak for Ubuntu 24.04 LTS and newer, it enables high-performance cloud gaming up to 5K at 120 FPS (or 1080p at 360 FPS) powered by RTX 5080 GPUs, matching Windows and macOS capabilities with DLSS 4, ray tracing, NVIDIA Reflex, and G-Sync.

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At CES 2026, Nvidia announced no new GeForce graphics cards, instead emphasizing software upgrades like DLSS 4.5 and the launch of G-Sync Pulsar monitors. The shift comes amid RAM shortages driven by AI demand, impacting potential mid-generation GPU refreshes. CEO Jensen Huang's keynote prioritized the company's AI business over gaming hardware.

 

 

 

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