Minecraft public beta introduces ray tracing visuals

Nvidia and Mojang are launching a public beta for Minecraft that adds real-time ray tracing on April 16, 2020. Windows 10 users can download this free update to experience enhanced visuals. The beta also features NVIDIA DLSS 2.0 for better performance.

The announcement comes at a time when many players might be returning to Minecraft, offering a significant visual upgrade. Dubbed 'Minecraft with RTX', this feature was first unveiled at Gamescom 2019, where it showcased softer, more realistic lighting and immersive light reflection on blocks. These blocks now include properties like additional height, roughness, light emission, and metallic appearances, allowing materials such as lava and water to glow and refract light more naturally.

To highlight these capabilities, six new worlds will be available for free download from the in-game Minecraft Marketplace. They include:
- Aquatic Adventure RTX by Dr_Bond
- Colour, Light and Shadow RTX by PearlescentMoon
- Crystal Palace RTX by GeminiTay
- Imagination Island RTX by BlockWorks
- Neon District RTX by Elysium Fire
- Of Temples and Totems RTX by Razzleberries

The beta incorporates NVIDIA DLSS 2.0, which enhances framerates while improving image quality. Participation requires signing up through the Xbox Insider Hub starting April 16, along with a GeForce RTX 2060 GPU or higher and the latest NVIDIA Game Ready Driver. This update aims to make Minecraft environments appear more lifelike, potentially drawing back veteran players with its technical advancements.

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Photorealistic depiction of a player crafting in Hytale's block-based world of Orbis, highlighting the early access launch with enhanced Minecraft-like features.
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Hypixel launches Hytale early access with Minecraft-like features

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Hypixel Studios has released Hytale in early access on January 15, 2026, after a tumultuous development history involving cancellation by Riot Games and subsequent revival. The survival game draws heavy comparisons to Minecraft, offering similar block-based exploration and crafting but with graphical enhancements and mechanical tweaks. Players are advised to prepare for complex workbench systems and resource challenges as they dive into the procedurally generated world of Orbis.

Nvidia telah merilis versi lengkap teknologi peningkatan gambar DLSS 4.5 untuk pengguna dengan GPU GeForce RTX. Diumumkan di CES minggu lalu, pembaruan ini menjanjikan visual yang lebih tajam dan performa lebih baik di game dan aplikasi. Versi beta tersedia tak lama setelah pengumuman.

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Nvidia has released DLSS 4.5 Super Resolution to all owners of GeForce RTX GPUs through a new app update. The update features an improved transformer AI model that enhances image quality and reduces artifacts. Additional Control Panel features are also being integrated into the Nvidia app.

The sandbox RPG Hytale has released its second major free update since launching in early access on January 13, 2026. This patch introduces the Necromancy Grimoire, allowing players to raise skeletal minions, alongside extensive customization options and gameplay tweaks. The update aims to enhance player experience in the Minecraft-inspired fantasy world.

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Following Bungie's December announcement of a March 2026 launch for its extraction shooter Marathon, new before-and-after footage shared on X highlights dramatic visual improvements in global illumination and environmental density, reigniting fan enthusiasm and addressing prior alpha criticisms.

Hytale has launched its inaugural update, bringing a variety of fixes, quality-of-life improvements, and new content to the early access game. The developers at Hypixel Studios emphasize their commitment to rapid patching to enhance the player experience. This update introduces environmental changes, NPC behaviors, and crafting tweaks shortly after the game's release.

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Di CES 2026, Nvidia mengumumkan tidak ada kartu grafis GeForce baru, malah menekankan peningkatan perangkat lunak seperti DLSS 4.5 dan peluncuran monitor G-Sync Pulsar. Pergeseran ini terjadi di tengah kekurangan RAM akibat permintaan AI, yang memengaruhi pembaruan GPU potensial di pertengahan generasi. Keynote CEO Jensen Huang memprioritaskan bisnis AI perusahaan daripada perangkat keras gaming.

 

 

 

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