Veteran World of Warcraft producer joins Riot Games' MMO team

Raymond Bartos, a longtime producer on World of Warcraft, has moved to Riot Games to work on its upcoming massively multiplayer online game. His departure highlights ongoing talent shifts from Blizzard to competitors in the MMO space. Bartos expressed enthusiasm about Riot's company culture in a LinkedIn announcement.

Raymond Bartos, who served as a producer on Blizzard's World of Warcraft team, has announced his new position at Riot Games. He will contribute to the development of Riot's highly anticipated but secretive MMO, set in the Runeterra universe shared by many of the studio's titles.

In a LinkedIn post, Bartos shared his impressions from the hiring process: "From my very first conversation with Riot, I immediately gravitated toward their values--and I was genuinely impressed by how clearly those values showed up throughout the interview process. It made it obvious that kindness, respect, and care aren't just words here, but something the team truly lives by." He added, "I'm deeply grateful for the opportunity to join such an inspiring group of people, and I can't wait to get started--showing up every day to provide value for Riot gamers and help deliver an MMO experience players truly enjoy."

During his time at Blizzard, Bartos helped launch the Plunderstorm mode, several limited-time remix events, and the game's 20th anniversary celebration. At Riot, he will collaborate with Orlando Salvatore, a fellow World of Warcraft veteran who joined the team late last year. The project already includes other former Blizzard employees, such as Natalia Leenhardt, who moved from Amazon Game Studios to Riot in 2023 after 11 years at Blizzard; Kevin Carter, who arrived in 2017 following over a decade at the company; and Greg Street, the former executive producer who departed in 2023 after a storied career on World of Warcraft.

Details on the Riot MMO remain scarce. The game underwent a directional reset several years ago, and public information is limited to a 2023 interview with League of Legends lore creator Necrit. No release date or reveal has been announced, though the influx of experienced hires suggests active progress.

Related Articles

Riot Games is undertaking a major overhaul of League of Legends, internally dubbed League Next, set for release in 2027. This project represents the most significant update to the game since its launch, focusing on technical and visual improvements without creating a sequel. Executives confirmed it is an enhancement to the existing title amid concerns over the game's aging infrastructure.

Reported by AI

Riot Games has responded to early reports on its League Next project, confirming a 2027 overhaul for League of Legends that modernizes the client, visuals, and gameplay—without creating a sequel.

Former Bethesda Game Studios lead Kurt Kuhlmann, who departed after over 20 years, has raised alarms about the studio's direction in a recent interview. This follows Todd Howard's December update confirming most of the team is on The Elder Scrolls 6, which will precede Fallout 5. Kuhlmann highlighted cultural shifts post-Skyrim success, growing bureaucracy, and a talent exodus, casting doubts on future projects.

Reported by AI

Kurt Kuhlmann, a senior designer at Bethesda Game Studios, departed the company in 2023 after more than two decades, driven by frustrations with the studio's evolving development processes amid its growth under Microsoft. In a recent interview, he highlighted communication breakdowns and a shift away from hands-on game design. He also discussed unfulfilled expectations for leading The Elder Scrolls 6.

 

 

 

This website uses cookies

We use cookies for analytics to improve our site. Read our privacy policy for more information.
Decline