Raccoin sells over 100,000 copies on Steam in first day

A new coin pusher roguelike called Raccoin has sold more than 100,000 units on Steam within 24 hours of launch. Developed by Doraccoon and published by Playstack, the game simulates arcade coin pushers with roguelike elements and upgrades. It has earned a 'Very Positive' rating based on 524 reviews.

Raccoin replicates the mechanics of classic arcade coin pusher machines, where players flick coins onto a moving platform to push others into a pit for points. Successful runs allow purchases of special coins and upgrades that explode, spawn mini-tornados, create black holes, shoot lasers, or grow coin trees. Combos form when coins score in quick succession, leading to large payouts of tickets for further enhancements. Playstack described the game as a 'nonstop dopamine rush' blending gambling-like simulation with roguelite and deckbuilding features. Doraccoon announced the sales milestone on social media, highlighting the game's strong start following its recent Steam release. Player feedback varies. One top review praised it for scratching the itch of seaside arcade machines: 'As someone that has always loved the 2p machines here in our seaside town arcades, this game scratches that itch in an amazing way.' Others reported crashes from overwhelming synergies, such as excessive coin trees, and criticized heavy reliance on RNG and chaotic balance. Some runs become passive, with upgrades advancing progress without much player input, prompting comparisons to watching slot machines. Playstack has not announced console versions, though the early success may prompt future ports.

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