Raccoin sells over 100,000 copies on Steam in first day

A new coin pusher roguelike called Raccoin has sold more than 100,000 units on Steam within 24 hours of launch. Developed by Doraccoon and published by Playstack, the game simulates arcade coin pushers with roguelike elements and upgrades. It has earned a 'Very Positive' rating based on 524 reviews.

Raccoin replicates the mechanics of classic arcade coin pusher machines, where players flick coins onto a moving platform to push others into a pit for points. Successful runs allow purchases of special coins and upgrades that explode, spawn mini-tornados, create black holes, shoot lasers, or grow coin trees. Combos form when coins score in quick succession, leading to large payouts of tickets for further enhancements. Playstack described the game as a 'nonstop dopamine rush' blending gambling-like simulation with roguelite and deckbuilding features. Doraccoon announced the sales milestone on social media, highlighting the game's strong start following its recent Steam release. Player feedback varies. One top review praised it for scratching the itch of seaside arcade machines: 'As someone that has always loved the 2p machines here in our seaside town arcades, this game scratches that itch in an amazing way.' Others reported crashes from overwhelming synergies, such as excessive coin trees, and criticized heavy reliance on RNG and chaotic balance. Some runs become passive, with upgrades advancing progress without much player input, prompting comparisons to watching slot machines. Playstack has not announced console versions, though the early success may prompt future ports.

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Photorealistic illustration showing Slay the Spire 2 topping Steam charts with 430k peak players and 97% reviews, ahead of Marathon, with game art and developer tweet.
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Slay the Spire 2 sees overwhelming success in Steam early access launch

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Mega Crit's Slay the Spire 2 entered Steam Early Access on March 5, 2026, achieving peak concurrent players of over 430,000 and topping sales charts ahead of Bungie's Marathon. The indie roguelike sequel has garnered a 97 percent positive review rating from thousands of users. Developer Casey Yano apologized for a launch-day social media post joking about the competition with Marathon.

Just six days after entering early access, Kraken Express's pirate survival game Windrose has sold over 1 million copies and peaked at 200,000 concurrent players. The studio marked the milestone in a Steam post thanking the community amid ongoing updates.

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Building on its strong early access launch, Slay the Spire 2 sold an estimated 5.3 million copies on Steam in March—making it the platform's biggest-selling game of the month—according to Alinea Analytics. The Mega Crit title generated around $108 million in revenue, surpassing releases like Crimson Desert and Resident Evil Requiem. Analyst Rhys Elliott described the performance as 'nuts (but deserved)'.

Developers of the cozy farming sim Starsand Island have pulled the game from Steam after discovering an unauthorized Tetris clone in one of its minigames. Seed Sparkle Lab cited insufficient verification during planning as the reason for the self-imposed removal. A new version of the game appears ready for release.

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Slay the Spire 2 has sold 3 million copies at $25 each—generating around $75 million before fees—and seen more than 25 million runs attempted in its first week of Steam Early Access since March 5, 2026, developer Mega Crit announced. The deckbuilder peaked at over 430,000 concurrent players, topped Steam charts, released exploit fixes, and teased updates, accessibility features, and new merchandise.

Windrose, a pirate-themed open-world survival game from Kraken Express, has launched in early access on Steam to high player numbers and very positive reviews. The game, formerly known as Crosswind, peaked at 97,981 concurrent players. Players praise its blend of crafting, exploration, and naval combat inspired by Assassin's Creed IV: Black Flag.

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With winter weather lingering, Kotaku recommends five recent indie titles for indoor entertainment, ranging from horror co-op to retro challenges. These games, developed by small teams, offer unique experiences in genres like platforming and simulation. The roundup features releases from the past week, spotlighting creative mechanics and atmospheres.

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