Sony to update PS5 Pro with enhanced PSSR upscaling in March

Sony is set to release a software update for the PS5 Pro in March, introducing an upgraded version of its PSSR upscaling technology based on AMD FSR 4. Mark Cerny, lead architect for the PS5 and PS5 Pro, announced the changes in a blog post, highlighting improvements in image quality and framerate. Resident Evil Requiem will be among the first games to utilize the new tech.

Mark Cerny, the lead architect of the PS4, PS5, and PS5 Pro, shared details in a blog post about an upcoming update for the PS5 Pro. The console will receive a new version of PlayStation Spectral Super Resolution (PSSR), an AI library that analyzes game images pixel by pixel during upscaling to boost visual fidelity while running at lower resolutions. Cerny noted that the upgraded PSSR "takes a very different approach to not only the neural network but also the overall algorithm," enabling it to maintain high framerate and image quality simultaneously.

This development follows Cerny's suggestion last year of porting AMD's FSR 4 to the PS5 Pro. Sony and AMD's collaboration, announced as "Project Amethyst" in 2024, has advanced machine-learning for graphics and gameplay. Cerny stated that Sony contributed to FSR 4's development, with benefits now returning to the PS5 Pro, potentially extending to future consoles and GPUs through improvements in upscaling and energy efficiency.

Resident Evil Requiem is one of the first titles to support the upgraded PSSR. Masaru Ijuin, Senior Manager at Capcom's Engine Development Support Section R&D Foundational Technology Department, commented: "With Resident Evil Requiem, we focused on enhancing the presentation quality of the protagonist through an upgraded version of RE Engine... The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities, which are traditionally difficult to upscale because of their intricacy."

The update will arrive via software in March and can be toggled in the console's settings. Several PS5 games are expected to receive compatibility updates around the same time. While enhancements remain incremental compared to the standard PS5, the changes reassure owners of the $700 (now $750) device about ongoing performance gains.

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PlayStation CEO presenting AI tools for game development during earnings call, with visuals of animation and PS5 challenges.
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PlayStation outlines AI tools to boost game development

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Sony executives detailed new uses for generative AI during the company's earnings call on May 8. PlayStation CEO Hideaki Nishino described tools that speed up animation and personalization on the platform. The remarks came alongside forecasts of lower PS5 sales due to memory shortages.

Ubisoft has revealed the performance and feature details for Assassin's Creed Black Flag Resynced ahead of its summer launch on PS5, Xbox Series X/S and PC. The remaster will support 60 frames per second across all modes on the PS5 Pro.

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Sony has started distributing a new system software update for the PlayStation 5 and PS5 Pro. The update is being released in phases and weighs just over 1.2 GB. It focuses on improved performance and stability.

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