Illustration depicting Sandfall Interactive studio addressing brief AI texture use in Expedition 33 after Indie Game Awards disqualification.
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Sandfall clarifies brief AI use in Expedition 33 amid IGA disqualification fallout

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Sandfall Interactive has detailed its limited generative AI experimentation for placeholder textures in Clair Obscur: Expedition 33, following the game's disqualification from Game of the Year and Best Debut Game at the Indie Game Awards 2025. The studio, which patched out the assets shortly after launch, vows all future projects will be fully human-made.

Clair Obscur: Expedition 33, the French studio's acclaimed RPG that swept The Game Awards 2025 with a record nine wins (as previously reported), faced backlash at the Indie Game Awards (IGA) 2025 on December 18. Initially awarded Game of the Year and Best Debut Game, the titles were revoked after organizers cited a strict no-AI policy, triggered by a resurfaced interview confirming early AI use.

IGA organizers from Six One Indie stated: “In light of a resurfaced interview with Sandfall Interactive confirming the use of gen AI art in production being brought to our attention on the day of the Indie Game Awards 2025 premiere, this does disqualify Clair Obscur: Expedition 33 from its nomination.” The awards were reassigned to Blue Prince and Sorry We're Closed.

In response, Sandfall clarified that it relied on pre-existing, non-AI assets from the Unreal Engine Marketplace. Team members briefly experimented with early AI tools in 2022 for temporary placeholder textures missed in quality assurance, but removed them within five days of the April 2025 launch. Director Guillaume Broche addressed the issue in a Q&A hosted by publisher Kepler Interactive: “We tried it and we didn’t like it at all. It just felt wrong. We had originally used it as a placeholder for textures we missed, but we took it out as soon as we saw it. But yeah, the concept art, voice actors, everything is human-made.” Broche added: “It’s pretty hard to predict what the future of the industry will look like, but everything will be made by humans from us.”

This development, building on prior coverage in this series of the initial revocation and public reactions, highlights persistent tensions over AI in game development, including scrutiny of AAA titles like Call of Duty: Black Ops 7 and Battlefield 6.

Apa yang dikatakan orang

X discussions on Sandfall Interactive's clarification of limited generative AI use for placeholder textures in Clair Obscur: Expedition 33, leading to its disqualification from Indie Game Awards 2025, reveal polarized views. Anti-AI users applaud the strict enforcement of rules and accuse the studio of misrepresentation during submission. Supporters dismiss the brief, patched-out experimentation as insignificant given the game's quality, questioning the decision's fairness and highlighting potential hypocrisy with other winners. Neutral posts share news updates, while developers and fans affirm future human-only commitments and praise the title's achievements.

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Dramatic illustration of Indie Game Awards revoking trophies from Clair Obscur: Expedition 33 due to generative AI use, featuring a judge pulling away a glitching trophy amid new winners.
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Clair Obscur: Expedition 33 AI controversy: Indie Game Awards revokes wins over generative AI use

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The Indie Game Awards 2025, organized by Six One Indie, revoked Game of the Year and Best Debut Indie Game awards from Clair Obscur: Expedition 33 after developer Sandfall Interactive confirmed using generative AI for temporary placeholder textures—a violation of the event's strict no-AI rules. Blue Prince and Sorry We’re Closed are the new recipients amid criticism of enforcement timing.

Following the revocation of its Game of the Year award over AI disclosure issues, Sandfall Interactive has enforced a firm no-AI policy for Clair Obscur: Expedition 33 and all future games. Game director Guillaume Broche confirmed the title is fully human-made, addressing concerns from a brief 2022 AI texture experiment.

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Indie Game Awards mencabut kemenangan Game of the Year dan Debut Game dari Clair Obscur: Expedition 33 setelah pengembang Sandfall Interactive mengonfirmasi penggunaan AI generatif untuk tekstur placeholder, melanggar kebijakan no-AI ketat acara tersebut. Penghargaan dialihkan ke Blue Prince dan Sorry We're Closed, memicu perdebatan tentang waktu penegakan dan aturan AI indie.

Following its record 13 nominations at The Game Awards, Sandfall Interactive's debut RPG Clair Obscur: Expedition 33 has won GameSpot's Game of the Year for 2025. Built on a budget under $10 million, it has sold over 5 million copies amid widespread acclaim for its storytelling, combat, and visuals.

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Following its Game of the Year victory at The Game Awards 2025, indie standout Clair Obscur: Expedition 33 underscores the rising influence of independent developers amid a year of innovation.

Josef Fares, director of Split Fiction, has cautioned the gaming industry against fixating on double-A titles following the success of Clair Obscur: Expedition 33. In a recent interview, he emphasized the need for diversity in game publishing, including triple-A blockbusters. Fares also defended publisher EA and expressed skepticism about generative AI's future role in development.

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Clair Obscur: Expedition 33 has secured 291 Game of the Year awards in 2025, ranking third all-time and surpassing Baldur's Gate 3. The turn-based RPG from debut studio Sandfall Interactive dominated awards like The Game Awards and Golden Joysticks, emerging as the defining title of the year.

 

 

 

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