Honkai: Nexus Anima announced as creature collector game

miHoYo has revealed Honkai: Nexus Anima, the latest entry in the Honkai franchise, blending anime-style graphics with a new creature-collecting mechanic. The game, formally announced on August 28, 2025, features exploration in a seaside urban setting and innovative gameplay elements. While no release date is set, rumors point to an early 2026 launch.

Honkai: Nexus Anima marks the next chapter in miHoYo's Honkai series, known for its anime-inspired visuals, fluid combat, and rich narratives. Unlike previous titles, it introduces a creature-collector loop similar to Pokémon, where players capture and manage beings called Anima in a large open world.

The game was officially announced on August 28, 2025, accompanied by screenshots, trailers, and initial details. A closed beta test ran for one week in September 2025, with potential for further testing, including an open alpha or beta. No firm release date has been confirmed, though development rumors suggest early 2026 as a likely window.

Two trailers debuted with the announcement: the cinematic "Nexus Bond Teaser: Side by Side," highlighting the explorable world, characters, and Anima alongside impressive graphics; and the gameplay-focused "In-game footage from Honkai: Nexus Anima," demonstrating mechanics like flying, battles, character creation, and the world map.

Set in a seaside town blending dense urban areas with beach boulevards, the game offers extensive exploration. Players interact with characters from factions such as Sovereign (Kumyo Kyo, Armand, Armstradath, Victus, Apeiron) and Novarch (Prabhas, Blade, Parayaya, Sir Champion). Story details remain sparse, but more revelations are expected.

Gameplay centers on collecting Anima, which serve dual purposes: combat and utility, like cleaning streets or assisting in stores. Anima begin at level 10 and level up via combat experience using a star-based system. Each has a "Trait" defining its role, such as Gladiator for aggressive fighting, and three gear slots for open-world customization.

Combat employs a deck-building system over traditional parties, deploying Anima based on real-time factors in an auto-chess format. Battles include an Animaster buff at the start and shared assistance slots for effects like healing or extra damage.

Honkai: Nexus Anima will launch on PC, iOS, and Android, following the free-to-play model of recent entries like Honkai: Star Rail (2023), though this is unconfirmed. A console release, potentially on PlayStation 5, may follow later.

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Game Freak announces August release for Beast of Reincarnation

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HoYoverse has announced details for the Honkai: Star Rail 4.0 update through a livestream, highlighting a new planet, fresh characters, and a collectible card game. The update includes various freebies, new banners, story updates, and events. Release date and map information were also revealed.

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An upcoming mobile game called Paranoize combines a cinematic, fully voiced comic storyline with creature-collecting mechanics in a dark sci-fi setting. Set for release later this month, it promises weekly episodes exploring psychological horror and intrigue. The title aims to deliver a narrative-driven experience wrapped in traditional RPG elements.

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Idea Factory's Otomate brand announced the August 27 release date for its upcoming spinoff game Hakuōki Ibun: Berezinskii no Majo during a recent event. The reveal came via a promotional video at the 'Dessert de Otomate 2026' gathering. This addition expands the long-running Hakuōki otome series.

Guerrilla Games has announced Horizon Hunters Gathering, a new tactical three-player co-op action game set in the Horizon universe. The spin-off allows players to team up and hunt machines in challenging, replayable modes. A closed playtest is scheduled for later this month.

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On February 5, 2026, Guerrilla Games and PlayStation revealed Horizon Hunters Gathering, a new tactical co-op action game set in the Horizon universe for PS5 and PC. The title features up to three players teaming up against machines in replayable hunts, with a closed playtest planned for late February. It marks a shift toward multiplayer experiences while maintaining the franchise's canonical storytelling.

 

 

 

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