Arc Raiders, the popular PvPvE shooter from Embark Studios, has surpassed 12 million copies sold and achieved its biggest day of daily active users. The game's success has drawn numerous offers from Hollywood for movie and TV adaptations, though none have been finalized. CEO Patrick Soderlund expressed enthusiasm but emphasized the need for a proper execution.
Arc Raiders launched in October 2025, positioning itself between major releases like Battlefield 6 and Call of Duty: Black Ops 7. The game quickly became a breakout hit, recently passing 12 million copies sold across PC, Xbox, and PS5 platforms, according to estimates from Alinea Analytics. This milestone, reached over the weekend before January 5, 2026, contributed to over $350 million in estimated revenue.
On January 4, 2026, Arc Raiders recorded its highest daily active users ever, with 3.2 million players across all platforms. Analysts attribute this surge to a timely 20% discount that reduced the price to $32, coinciding with holiday breaks when players had more free time. Daily sales had stabilized in early December but rebounded thanks to the sale and seasonal boost, as noted by Alinea analyst Rhys Elliot: "Daily copies sold started to stabilise by early Dec, but a well-timed 20 percent discount across all platforms - and the holiday boost - reversed that."
Steam has been a key driver, accounting for 53.5% of January sales and hosting over 50% of players. The platform's 24-hour peak concurrent players reached 466,372, just shy of the all-time high of 481,966. Arc Raiders also earned the Most Innovative Gameplay award at the Steam Awards and was the best-selling game over the holiday period.
Amid this momentum, Embark Studios CEO Patrick Soderlund revealed that Hollywood has shown strong interest. In an interview with GamesBeat, he said, "I can't tell you how many companies have reached out wanting to make a TV series [and] movie out of this IP." Soderlund added that an adaptation would be "fun" and that "the IP fits quite well," but stressed, "It needs to be done in the right way." No deals are confirmed, and with over 50 video game adaptations in development, many may not reach production.
The game has faced criticism for using AI in voice lines, which Soderlund defended: "People have to take a step back and understand what it is and how it can be a big help to developers and be a tremendous benefit to players." Alinea's estimates have proven accurate in the past, such as predicting Arc Raiders' 2.5 million sales and Battlefield 6's 7 million in five days post-launch.