Bungie tackles excessive loot in Marathon Season 2

Bungie has identified multiple issues causing players to accumulate too much high-rarity loot early in Marathon Season 2. The studio released an update on June 16 to adjust progression rates. A mysterious bug and other factors have contributed to the problem.

Bungie confirmed that players reached the same total loot volume after one week of Season 2 as they had by week 11 of Season 1. A bug has increased the spawn rate of high-rarity items beyond internal expectations. Additional factors include Sponsored Kits and a grind issue with the Complex Control chest.

The June 16 update added weekly rewards while lowering Prestige drop rates and overall loot quality. It also reduced experience gains from gear found in the Cradle area on Night Marsh and nerfed equipment dropped by enemies.

Player reactions remain divided. Some suggest an emergency wipe to reset progression while others recommend waiting until Season 3 for adjustments. Steam concurrent player counts have returned to pre-Season-2 levels after an earlier free week.

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Bungie has released update 1.0.5.2 for Marathon, its extraction shooter, introducing incentives for players to assist strangers. The CyberAcme Runner Reinforcement Initiative offers bonus rewards for completing contracts or exfiling with non-crew players, alongside a Mercy Kit for reviving downed opponents. Balance changes include nerfs to thermal scopes and claymore drones.

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Bungie has no plans to develop Destiny 3. After content updates for Destiny 2 conclude in June, the studio will instead incubate new projects while continuing post-launch support for Marathon.

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