Sandfall Interactive commits to strict no-AI policy after Clair Obscur's Indie Game Awards disqualification

Following the revocation of its Game of the Year award over AI disclosure issues, Sandfall Interactive has enforced a firm no-AI policy for Clair Obscur: Expedition 33 and all future games. Game director Guillaume Broche confirmed the title is fully human-made, addressing concerns from a brief 2022 AI texture experiment.

In a private session with Twitch streamers and content creators, Sandfall Interactive clarified the AI controversy that led to the Indie Game Awards upholding their disqualification decision, as detailed previously.

Game director Guillaume Broche stated, “Everything in the game is human-made.” The team had experimented with generative AI in 2022 only for a few missing textures, which were immediately removed. Despite this, the awards committee cited inconsistent disclosure—Sandfall's earlier public mentions of AI testing versus the no-AI claim in their submission—as grounds for revocation, per their FAQ policy against any generative AI use.

Moving forward, Broche affirmed a strict no-AI policy for Clair Obscur: Expedition 33 and all Sandfall projects, emphasizing human creativity. This response highlights escalating tensions in indie development, where AI tools promise efficiency but spark demands for transparency from players and awards bodies. The case may spur industry standards like 'AI-free' labels to build trust.

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Developers from Sandfall Interactive celebrate winning Game of the Year for Clair Obscur: Expedition 33 at the 29th DICE Awards, holding the trophy on stage amid confetti and applause.
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Clair Obscur: Expedition 33 dominates 29th DICE Awards with Game of the Year and record wins

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Sandfall Interactive's Clair Obscur: Expedition 33 claimed Game of the Year and four other major awards at the 29th annual DICE Awards, surpassing Elden Ring's record for most GOTY wins. The 2025 title beat nominees including Arc Raiders, Blue Prince, Dispatch, and Ghost of Yōtei, adding to its ongoing acclaim into 2026.

As the Academy tightens rules to bar AI-generated works from the 99th Oscars, major gaming awards like the Game Awards and BAFTAs have adopted far softer stances on AI, requiring disclosure in some cases but not outright bans.

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Developer S-Game Studio has stated it will not use AI visual technology in Phantom Blade Zero that could alter its artists' original intent. The Beijing-based studio emphasized human craftsmanship in the game's development following its listing among titles supporting Nvidia's DLSS 5. The action-RPG is set for release on PS5 and PC later this year.

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