Photorealistic scene of Leon S. Kennedy and Grace Ashcroft battling zombies in Raccoon City ruins, symbolizing Resident Evil Requiem's strong pre-launch reviews.
Photorealistic scene of Leon S. Kennedy and Grace Ashcroft battling zombies in Raccoon City ruins, symbolizing Resident Evil Requiem's strong pre-launch reviews.
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Resident Evil Requiem garners strong reviews before launch

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Capcom's Resident Evil Requiem has received an 89 Metacritic score on PS5, marking the highest-rated mainline entry since Resident Evil 4 in 2005. The game features playable characters Leon S. Kennedy and Grace Ashcroft, blending first-person horror and third-person action in a story tied to Raccoon City's ruins. Reviews praise its atmospheric scares and nostalgic elements, though some note an uneven split between protagonists.

Resident Evil Requiem, announced in June 2025, launches on February 27, 2026, for PC, PS5, Xbox Series X/S, and Switch 2. It coincides with the Resident Evil series' 30th anniversary, serving as a celebration of its legacy through dual perspectives: first-person for newcomer Grace Ashcroft, emphasizing stealth and horror, and third-person for veteran Leon S. Kennedy, focusing on action.

The story unfolds in the Rhodes Hill Chronic Care Center and Raccoon City ruins, involving Umbrella Corporation remnants and a dormant disease affecting survivors like Leon. Reviews highlight the game's meticulous design, particularly Leon's aged appearance. Director Koshi Nakanishi stated, “We’ve spent quite a lot of time polishing Leon’s visuals. Leon has many fans among Capcom employees, and women in particular were pretty strict when reviewing his design. They would point out and comment on even the finest details like the wrinkles on his neck.” He added, “Throughout the development process, Leon was thoroughly refined, and I think we managed to come through with a design that would make anyone’s heart throb.”

Eurogamer called it “legendary horror at an all-time high,” praising its terrifying atmosphere and humanized monsters, though noting a mid-game shift to action feels jarring. Kotaku's Kenneth Shepard appreciated the action-horror balance but criticized the lopsided focus on Leon in the latter half, saying it gestures at introspection without meaningful payoff. Another Kotaku piece noted the Metacritic score of 89 after 100 PS5 reviews, comparing it to past entries: Resident Evil Village (84), Resident Evil 7 (86), and Resident Evil 4 (96). The game offers camera options at launch and interlinked paths where actions as one character affect the other.

Overall, Requiem is lauded for its polish and series callbacks, with a runtime of about 20 hours, though some reviews suggest it plays it safe rather than innovating.

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Discussions on X highlight Resident Evil Requiem's strong pre-launch reviews, with an 88-89 Metacritic/OpenCritic score marking the highest for a mainline entry since Resident Evil 4. Users share score aggregates praising atmospheric horror, nostalgic Raccoon City ties, and playable characters Leon and Grace. Some note the uneven split between protagonists' sections as a minor critique. Sentiments are predominantly positive with high engagement, anticipating GOTY contention and robust sales.

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Realistic illustration of Resident Evil heroes Leon, Chris, and Jill with Capcom's announcement banner celebrating Requiem's sales and character retention.
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Capcom plans to retain Resident Evil veterans like Leon

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Resident Evil Requiem director Koshi Nakanishi and producer Masato Kumazawa stated that Capcom has no plans to retire iconic characters such as Leon S. Kennedy, Chris Redfield, and Jill Valentine. In a post-mortem interview, they emphasized the enduring appeal of these mainstays. The game, celebrating the series' 30th anniversary, has sold over 7 million copies in two months.

Capcom's Resident Evil Requiem has sold 7 million copies, becoming the fastest-selling entry in the survival horror franchise's history. Game director Koshi Nakanishi shared the milestone on Instagram with celebratory cakes for characters Grace and Leon. The achievement follows the 6 million sales mark announced last month.

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As part of ongoing coverage of Resident Evil Requiem, Capcom celebrated the horror series' 30th anniversary with a message from executive producer Jun Takeuchi. He thanked fans for three decades of support, celebrated Requiem's 6 million players, teased future content, and shared director insights on the ending.

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