Photorealistic scene of Leon S. Kennedy and Grace Ashcroft battling zombies in Raccoon City ruins, symbolizing Resident Evil Requiem's strong pre-launch reviews.
Photorealistic scene of Leon S. Kennedy and Grace Ashcroft battling zombies in Raccoon City ruins, symbolizing Resident Evil Requiem's strong pre-launch reviews.
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Resident Evil Requiem garners strong reviews before launch

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Capcom's Resident Evil Requiem has received an 89 Metacritic score on PS5, marking the highest-rated mainline entry since Resident Evil 4 in 2005. The game features playable characters Leon S. Kennedy and Grace Ashcroft, blending first-person horror and third-person action in a story tied to Raccoon City's ruins. Reviews praise its atmospheric scares and nostalgic elements, though some note an uneven split between protagonists.

Resident Evil Requiem, announced in June 2025, launches on February 27, 2026, for PC, PS5, Xbox Series X/S, and Switch 2. It coincides with the Resident Evil series' 30th anniversary, serving as a celebration of its legacy through dual perspectives: first-person for newcomer Grace Ashcroft, emphasizing stealth and horror, and third-person for veteran Leon S. Kennedy, focusing on action.

The story unfolds in the Rhodes Hill Chronic Care Center and Raccoon City ruins, involving Umbrella Corporation remnants and a dormant disease affecting survivors like Leon. Reviews highlight the game's meticulous design, particularly Leon's aged appearance. Director Koshi Nakanishi stated, “We’ve spent quite a lot of time polishing Leon’s visuals. Leon has many fans among Capcom employees, and women in particular were pretty strict when reviewing his design. They would point out and comment on even the finest details like the wrinkles on his neck.” He added, “Throughout the development process, Leon was thoroughly refined, and I think we managed to come through with a design that would make anyone’s heart throb.”

Eurogamer called it “legendary horror at an all-time high,” praising its terrifying atmosphere and humanized monsters, though noting a mid-game shift to action feels jarring. Kotaku's Kenneth Shepard appreciated the action-horror balance but criticized the lopsided focus on Leon in the latter half, saying it gestures at introspection without meaningful payoff. Another Kotaku piece noted the Metacritic score of 89 after 100 PS5 reviews, comparing it to past entries: Resident Evil Village (84), Resident Evil 7 (86), and Resident Evil 4 (96). The game offers camera options at launch and interlinked paths where actions as one character affect the other.

Overall, Requiem is lauded for its polish and series callbacks, with a runtime of about 20 hours, though some reviews suggest it plays it safe rather than innovating.

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Discussions on X highlight Resident Evil Requiem's strong pre-launch reviews, with an 88-89 Metacritic/OpenCritic score marking the highest for a mainline entry since Resident Evil 4. Users share score aggregates praising atmospheric horror, nostalgic Raccoon City ties, and playable characters Leon and Grace. Some note the uneven split between protagonists' sections as a minor critique. Sentiments are predominantly positive with high engagement, anticipating GOTY contention and robust sales.

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Split-scene illustration of Leon Kennedy in action and agent Grace in horror from Resident Evil Requiem, overlaid with critical acclaim awards for a gaming news article.
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Resident Evil Requiem receives critical acclaim on release

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Capcom's Resident Evil Requiem, released earlier this year, has garnered strong praise from critics and players alike. The game features dual narratives with action-oriented sections for Leon Kennedy and horror-focused segments for agent Grace. It explores themes of confronting the franchise's past while delivering intense scares and innovative mechanics.

Developers at Capcom have showcased Resident Evil Requiem, the ninth mainline entry in the survival horror series, emphasizing a blend of classic and action-oriented gameplay through protagonists Leon Kennedy and Grace Ashcroft. Director Koshi Nakanishi addressed fan concerns by comparing the game's multi-protagonist approach to sushi, assuring it avoids the pitfalls of Resident Evil 6. Hands-on sessions highlight a pendulum of tension and release in a zombie-infested hospital setting.

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Building on strong pre-launch reviews, Resident Evil Requiem has launched to enthusiastic reception, topping Metacritic's user scores at 9.5 and igniting fan collaboration on its final puzzle via datamining. Released on February 27, the game briefly outranked titles like Clair Obscur: Expedition 33 amid volatile leaderboards.

Capcom has announced that Resident Evil Requiem has exceeded 6 million units sold across all platforms, marking it as the fastest-selling entry in the Resident Evil series' history. Building on its initial milestone of over 5 million units in the first week, the game achieved this shortly after its late February release, before completing a full month on the market.

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Sony has confirmed that Resident Evil Requiem is the first game to utilize the PS5 Pro's updated PSSR upscaler technology. Capcom highlighted how this enhancement improves visual details. Separately, Nintendo recommended a day-one patch for Switch 2 players to address several fixes.

A complex puzzle in Resident Evil Requiem has yet to be solved, even by reviewers with early access. The hidden challenge begins in the game's first act and involves scanning a severed hand for cryptic clues. Community efforts, including guides from IGN, continue to unravel its layers post-launch.

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A new ESRB rating for an Xbox Series X/S version of Resident Evil 5 has sparked speculation about a potential remake. The listing's mention of in-game purchases suggests new content, aligning with Capcom's recent practices. This comes amid rumors and leaker claims pointing to other titles in the series.

 

 

 

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