Subnautica 2 Steam page drops Krafton as publisher

The Steam page for Subnautica 2 has removed Krafton as its listed publisher, with Unknown Worlds Entertainment now appearing as the self-publisher. This change occurred on April 7, according to SteamDB, amid an ongoing legal battle between the studio and Krafton. The update coincides with tensions over executive dismissals and bonus payments.

Unknown Worlds Entertainment updated the Steam listing for Subnautica 2 on April 7, stripping Krafton from the publisher field and adding new tags and categories. The change has not been reversed, fueling speculation of a potential shift to self-publishing for the upcoming early access title. Eurogamer noted the alteration after it was highlighted by industry observers, and the outlet has contacted Krafton for comment. SteamDB records confirm the modifications happened over a week ago, ruling out a simple error that would have been quickly fixed. The backdrop involves a protracted dispute between Krafton and Unknown Worlds leaders. Last summer, founder Charlie Cleveland and CEO Ted Gill were dismissed. The former executives accused Krafton of dodging bonus payments tied to studio performance targets. Last month, a judge ordered Krafton to reinstate Gill. Krafton expressed respectful disagreement with the ruling and stated it would pursue a new direction while prioritizing the game for fans. Days after the court decision, Gill alleged Krafton attempted to leak a May early access release date without his input. Subnautica 2 remains on track for early access, but the publisher uncertainty dominates recent discussions.

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Dramatic courtroom scene blending legal ruling with Subnautica 2's underwater world, illustrating early access launch after CEO reinstatement.
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Subnautica 2 early access set for May after court ruling reinstates former CEO

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Unknown Worlds Entertainment announced Subnautica 2's early access launch for May on PC and Xbox following a Delaware judge's ruling to rehire former CEO Ted Gill. The decision comes amid legal disputes with publisher Krafton over firings and a potential $250 million payout, though Krafton disputes the outcome and plans further litigation.

Lawyers for Subnautica 2 developer Unknown Worlds' reinstated CEO Ted Gill are pushing for publisher Krafton to be found in contempt of court. Krafton confirmed a May early access release for the game a day after a judge ordered Gill's reinstatement with full authority over the studio and its projects. The legal team claims the announcement defied the ruling.

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A Delaware judge has ruled that Krafton breached its contract with Unknown Worlds by firing key employees without cause and seizing control of Subnautica 2. The court ordered the reinstatement of CEO Ted Gill with full authority over the studio and its upcoming early access launch. The $250 million earnout period has been extended to September 15, 2026.

Rust, the leading survival game on Steam, has announced a significant naval update. The expansion introduces player-made boats, floating cities, additional islands, and an AI overhaul. This update aims to expand gameplay into oceanic territories.

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Sony continues its cleanup of the PlayStation Store by removing games from publishers GoGame Console Publisher, VRCForge Studios, and Welding Byte, following prior delistings of over 1,000 titles from Nostra Games and CGI Lab in March, and around 1,200 from ThiGames in January.

Eidos-Montréal has laid off roughly 124 employees and cancelled an unannounced open-world game tentatively titled Wildlands, according to a report by Insider Gaming's Tom Henderson. Studio head David Anfossi is also leaving the Embracer-owned studio. The project, in development since early 2019, had consumed significant resources.

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A new indie game showcase called Computer Worlds, organized by independent developers and Noclip's secondary channel, premiered with trailers for 15 upcoming titles and a montage of 16 released games. Many of the featured games offer demos on Steam as part of an ongoing event. The event aims to highlight distinctive indie works amid industry challenges.

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