Subnautica 2 players seek better defense against aggressive fish

Subnautica 2 has sparked debate among players over its limited options for dealing with hostile sea creatures. Many feel the current tools like flares leave them too vulnerable during early access. Developers at Unknown Worlds remain committed to the game's pacifist themes.

Players have voiced frustration since the game's recent early access launch. Community discussions on Reddit and Discord highlight complaints that small predators like Bullethead and Marrowbreach interrupt tasks with no effective counter besides swimming away or using flares. One Reddit user wrote they missed the ability to defend themselves as in the original Subnautica, where a knife provided basic protection against aggressive sealife.

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Illustration of Subnautica 2's massive sales success showing underwater exploration with sales statistics overlay.
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Subnautica 2 sells over 1 million copies in under two hours

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Subnautica 2 launched in early access on Steam on May 14 and quickly sold more than 1 million copies. The underwater survival sequel reached 467,000 concurrent players shortly after release and earned a Very Positive rating from over 1,000 reviews.

Unknown Worlds has apologised to players of Subnautica 2 after a developer told those seeking combat options to play another game. The studio acknowledged that its response on Discord made some feel dismissed. It reaffirmed that the title focuses on vulnerability and exploration rather than fighting.

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Unknown Worlds has shared plans for new features and content in Subnautica 2. The updates target the game's 4 million Early Access players. Design lead Anthony Gallegos presented the details in a developer video blog.

The Steam page for Subnautica 2 has removed Krafton as its listed publisher, with Unknown Worlds Entertainment now appearing as the self-publisher. This change occurred on April 7, according to SteamDB, amid an ongoing legal battle between the studio and Krafton. The update coincides with tensions over executive dismissals and bonus payments.

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Developers of the cozy RV simulator Outbound have moved up their PC release date to May 11 to steer clear of Subnautica 2's early access launch on May 14. The change aims to avoid direct competition with the highly anticipated underwater survival game. Outbound's demo will be removed from Steam on May 8.

Creative Assembly showcased Alien: Isolation 2 at Summer Game Fest with a demo that continues the story from the original game. The preview maintains the core hide-and-seek mechanics against the xenomorph. It is set to release on PC, PS5, and Xbox Series X/S.

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Sabotage Studio has released the Sunset Edition of Sea of Stars as the game's final major update after nearly three years of content additions. The patch introduces new story elements while hinting at the developer's next project. The studio is now shifting focus to full production on Project Sparrow.

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