AI in gaming

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PlayStation CEO presenting AI tools for game development during earnings call, with visuals of animation and PS5 challenges.
Àwòrán tí AI ṣe

PlayStation outlines AI tools to boost game development

Ti AI ṣe iroyin Àwòrán tí AI ṣe

Sony executives detailed new uses for generative AI during the company's earnings call on May 8. PlayStation CEO Hideaki Nishino described tools that speed up animation and personalization on the platform. The remarks came alongside forecasts of lower PS5 sales due to memory shortages.

Arjan Brussee, co-founder of Guerrilla Games and former Epic tech director, is creating a new game engine called The Immensive Engine. The project aims to offer a European alternative to US-centric tools like Unreal and Unity.

Ti AI ṣe iroyin

Executives at Build a Rocket Boy collaborated with an AI tool to create 'Arcadia Voice,' an in-game voice assistant for the game MindsEye. The demo has drawn sharp criticism from the game's community. The studio's Head of AI responded to defend the technology.

Ubisoft has acknowledged that an AI-generated loading screen image unintentionally made it into the final build of Anno 117: Pax Romana, promising to replace it with patch 1.3. The company emphasized that AI tools are used only for prototyping, with all final content reflecting human artistry. Fan backlash highlights concerns over quality and ethics in using AI for game assets.

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