The team behind the Age of Mythology remake, titled Retold, is focusing on capturing the fond memories players have of the original game. In an interview, the director of production highlights the unique challenges of updating a classic strategy title. The project aims to address balance and flaws while preserving the game's influential legacy.
Remaking a video game presents significant challenges, especially for a beloved classic like Age of Mythology, which shaped an entire generation of strategy games. This title, alongside StarCraft and Warcraft, helped establish the foundations of asymmetrical real-time strategy gameplay.
Age of Mythology stands out for its epic 12-hour campaign and engaging multiplayer elements, often described as multiplayer mayhem. The remake, known as Age of Mythology: Retold, involves more than visual updates; developers must tackle issues like balance, exploits, and original flaws that other remakes rarely encounter.
As part of Inverse's Remade series, the director of production emphasized building 'the game you remember fondly in your head.' This approach seeks to honor the original's impact without altering its core appeal. The effort underscores the complexities of reviving strategy games, where competitive integrity is paramount.