Valve's Steam platform achieved a milestone on January 1, 2026, by exceeding 42 million concurrent users, marking its latest peak in sustained growth. This record surpasses the previous high of 41.6 million from October 2025, reflecting the platform's expansion since the Covid-19 pandemic. Factors such as popular new releases and the Steam Deck have contributed to this surge in activity.
Steam's user base has shown remarkable resilience and expansion in recent years. On January 1, 2026, the platform crossed the 42 million concurrent user threshold, establishing a new benchmark for online gaming activity. This achievement builds on a trajectory that has seen Steam more than double its average concurrent users since 2020, when the Covid-19 pandemic alone boosted unique users by five million.
Historical data highlights distinct phases of growth. Prior to the pandemic, Steam expanded at a modest rate of 4.5 percent annually. The 2020 lockdown year triggered a sharp 31.5 percent increase, followed by stabilization periods with annual growth between 12.6 percent and 13.9 percent. These trends underscore the enduring appeal of PC gaming in the post-pandemic landscape, with record peaks becoming increasingly frequent.
Contributing to December 2025's record revenue—the platform's highest ever—were recent successes like the title Arc Raiders and the viral indie game Peak. Enhanced quality in Steam's sales events has also helped it compete with deeper discounts on rival storefronts. Additionally, the Steam Deck has broadened access to PC gaming, serving as an accessible portable option for casual players despite its hardware constraints.
In comparison, the Epic Games Store has grown over the past six years but primarily attracts users for its weekly free games, with limited spending on its less comprehensive ecosystem.
This milestone reinforces Steam's dominant position in digital distribution, driven by a mix of blockbuster releases, innovative hardware, and consistent platform improvements.