Fans run Anthem on private servers days after shutdown

BioWare's Anthem loot shooter was shut down on January 12, 2026, but fans have quickly revived it on private servers. YouTuber And799 demonstrated the game running locally with two players, though some online features remain broken. Meanwhile, former BioWare producer Mark Darrah defended the studio's decision to develop the game in a recent interview.

The shutdown of Anthem's official servers on January 12, 2026, marked the end of BioWare's ambitious live-service looter shooter, which struggled during its lifecycle. Just days later, on January 20, fans began exploring ways to preserve the game. YouTuber And799 shared a video showing Anthem operating on a peer-to-peer (P2P) private server. In the footage, two players could join the same matchmaking space, though features like online profiles did not function. And799 described the effort as "research" and an "experiment," emphasizing it does not signal a full revival.

This fan initiative highlights ongoing concerns about game preservation after paid titles go offline. As the article notes, even if Anthem divided players and strained BioWare, it should not vanish entirely, given the resources invested by developers and purchases by fans. Efforts may eventually restore the unfinished campaign, but recreating the full online experience remains uncertain.

In a separate development, ex-BioWare producer Mark Darrah addressed criticisms of Anthem in an interview with YouTuber Destin Legarie, published the same day. Darrah rejected the idea that BioWare strayed too far from its RPG roots under EA's influence. "My feeling is that BioWare has always been changing," he said. He compared Anthem to past shifts, like moving from 2D RPGs to Neverwinter Nights or from tactical to action RPGs in Mass Effect. "Was Anthem too big of a reach? Yeah, for sure. But could you tell at the time? I don’t know."

Anthem's failure contributed to BioWare's downsizing last year following Dragon Age: The Veilguard's launch. The studio's remaining team is now focused on the next Mass Effect, with a tease shared on N7 Day but silence around Dragon Age's fan event in December. These events underscore BioWare's turbulent decade and the risks of studio evolution in the industry.

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Realistic illustration of New World: Aeternum's mystical world with server shutdown notice, symbolizing the MMO's end in 2027.
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Amazon's New World: Aeternum MMO to shut down in 2027

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Amazon Games has announced that its MMO New World: Aeternum will go offline on January 31, 2027, following a delisting from digital stores on January 15, 2026. The decision comes after the game received no new content beyond the 2025 Nighthaven seasonal update, amid ongoing challenges for Amazon's gaming division. Players who own the game can continue accessing it until the servers shut down.

BioWare's Anthem servers shut down permanently on January 12, 2026, as planned, ending access to the live-service shooter without an offline mode. In the final days, players returned en masse to bid farewell, sharing memories and videos amid reflections on the game's lost potential and the need to preserve such titles.

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With just 10 days remaining, Electronic Arts will end support for BioWare's multiplayer game Anthem by switching off its servers on January 12, 2026. This closure marks the final chapter for a title that struggled to find its audience despite high expectations. The decision highlights ongoing debates about the longevity of live-service games.

Reports indicate that Chinese firm Tencent provided secret funding for the hero shooter Highguard, developed by Wildlight Entertainment. The game, launched last month, has faced mass layoffs at the studio and a sharp decline in players. Its official website went offline today, fueling speculation about its future.

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One day after Bungie's sci-fi extraction shooter Marathon launched on March 5, 2026, Steam concurrent players peaked near 90,000 but fell over 50% within 24 hours, fueling community concerns. Criticism targeted the $10 premium battle pass and store prices, alongside day-one exploits and delays, though artist Fern 'Antireal' Hook is now credited.

One day after Sony Interactive Entertainment announced the shutdown of its year-old PlayStation studio Dark Outlaw Games, founder Jason Blundell and former level designer JCbackfire discussed the closure on a Twitch stream. They mourned the promising early-stage project—which was not a live-service game—while expressing no ill will toward Sony amid its strategic shifts.

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One day after its troubled launch plagued by server issues and technical glitches, Highguard has drawn further criticism for editing out references to its developers' Apex Legends and Titanfall ties on Steam, while host Geoff Keighley denied investment rumors. Despite peak concurrent players near 100,000, 'Mostly Negative' Steam reviews persist over 3v3 format and map scales, though some praise unique mechanics.

 

 

 

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