GTA Online revenue leak boosts Take-Two stock amid GTA 6 anticipation

Leaked Rockstar data from the ShinyHunters breach reveals GTA Online's average $1.3 million daily revenue over the past six months, driving a surge in parent company Take-Two Interactive's stock. CEO Strauss Zelnick confirmed ongoing support for the live-service game even after Grand Theft Auto 6's November 19 launch.

The data, published by ShinyHunters after Rockstar declined their ransom demand, underscores GTA Online's enduring profitability since its 2013 launch alongside Grand Theft Auto V. Microtransactions, particularly Shark Cards totaling around $5 billion in sales, drive much of this revenue.

Take-Two shares jumped from $195.12 last Friday to $205.10 by Tuesday, fueled by positive investor reactions to the decade-old game's sustained earnings amid hype for GTA 6, per reports from Eurogamer and VGC.

In a February earnings call, Zelnick emphasized continued investment: “I have every reason to believe we’ll continue to support GTA Online. There’s a great community that loves it, that stays engaged. And again in this quarter, Rockstar has shown that when you deliver great additional content, despite how long [GTA Online] has been at market, people show up.”

Rockstar has historically extended support across generations, maintaining PS4/Xbox One versions alongside next-gen updates through at least April 2026, signaling no end to GTA Online post-GTA 6.

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Illustration depicting hackers leaking Rockstar Games revenue data in a cyberpunk lair, highlighting GTA Online and Red Dead Online earnings from ShinyHunters breach.
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ShinyHunters leaks Rockstar revenue data after ransom deadline

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Hacking group ShinyHunters published stolen revenue metrics from Rockstar Games on April 13, 2026, after the company ignored their ransom demand from two days prior. The data shows Grand Theft Auto Online averaging $1.3 million daily over the past six months—about $10 million weekly—versus Red Dead Online's $500,000 weekly. Rockstar, which confirmed a limited breach earlier, reiterated no impact on operations or players.

Take-Two Interactive's shares jumped over 2% on April 14, 2026, adding roughly $1 billion to its market cap, following ShinyHunters' leak of Rockstar Games' GTA Online and Red Dead Online revenue data the previous day.

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During its Q3 2026 earnings call on February 3, Take-Two Interactive reaffirmed Grand Theft Auto 6's release date for November 19 on PS5 and Xbox Series X/S, with marketing starting this summer. CEO Strauss Zelnick also assured continued support for GTA Online into 2027, citing strong community engagement. He debunked rumors of a digital-only launch, confirming physical discs will be available simultaneously.

Grand Theft Auto VI's release countdown has reached a key milestone, as tracked by indy100's live blog covering leaks, trailers, and updates. This follows Take-Two's recent reveal of the next official announcement date.

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The anticipation for the release date of Grand Theft Auto 6 has reached a significant point. Indy100 has launched a live blog to cover updates from Rockstar Games.

Take-Two Interactive has announced its future game releases in its third quarterly report, highlighting nine titles set for launch in 2026 across multiple platforms. The lineup includes major franchises like Grand Theft Auto VI and WWE 2K26, alongside new entries in strategy, sports, and racing genres. These releases span PC, consoles, and mobile devices.

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Valve presented charts at GDC showing more games reaching $100,000 in annual revenue on Steam, from 3,000 in 2020 to 5,863 in 2025. Developers have criticized the data as misleading, citing doubled game releases to 19,997 in 2025 and the low threshold after Valve's 30% cut. Some defend Steam's discoverability amid market growth.

 

 

 

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