Linaro announces collaboration with Valve on Steam Frame

Engineering organization Linaro has revealed a partnership with Valve to support the development of the upcoming Steam Frame device. The collaboration focuses on open-source Linux efforts for Arm-based gaming. Valve's Steam Frame is expected to launch sometime this year.

Linaro, a key player in the Arm ecosystem, has disclosed its involvement in supporting Valve's Steam Frame project. This handheld gaming device, designed to run on Arm architecture, benefits from Linaro's expertise in Linux-based technologies.

In an official statement, Linaro highlighted its role: "Linaro, the leading engineering organization driving innovation in the Arm® ecosystem, is pleased to announce its collaboration with Valve - the creators of the iconic Half-Life series and the digital distribution platform Steam." The organization emphasized its 15-year history of uniting companies and the open-source community to advance Arm Linux solutions. It specifically noted support for the Steam Frame's open-source Linux development and expressed commitment to future Linux on Arm gaming devices.

The Steam Frame announcement comes amid broader efforts by Valve to enhance Arm compatibility. For instance, Valve has funded the FEX emulator to enable x86 games on Arm Linux systems. Additionally, Valve's adaptation of Android on Linux, previously based on Waydroid, has been renamed Lepton. Open-source consultancy Igalia has also contributed to work on the Steam Frame and related Steam Machine initiatives.

While exact release details for the Steam Frame remain undisclosed, the device is slated for availability later this year. This partnership underscores growing momentum in Arm-based portable gaming, bridging proprietary hardware with open-source software ecosystems.

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Promotional photo of Valve's announced Steam Machine console, redesigned Steam Controller, and Steam Frame VR headset on a stage, highlighting the 2026 launch and SteamOS integration.
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Valve announces Steam Machine, controller and Frame VR headset

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Valve has revealed three new gaming devices set for launch in 2026: the Steam Machine console, a redesigned Steam Controller, and the Steam Frame VR headset. All run on SteamOS, building on the success of the Steam Deck to expand PC gaming options. The announcement highlights Valve's commitment to open platforms and Linux-based gaming.

Valve revealed three new gaming devices on November 12, 2025: the Steam Machine console, Steam Controller, and Steam Frame VR headset, all launching in 2026. The Steam Machine is a compact PC targeting 4K60 gameplay, while the Controller features advanced inputs and the Frame offers standalone VR with SteamOS on ARM. Pricing remains undisclosed, but Valve emphasizes affordability and compatibility with existing Steam libraries.

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Valve has released a new SteamOS update that enhances performance and frame rates for the Steam Deck and other Linux-based gaming devices. The changes focus on better hardware utilization and compatibility, leading to smoother gameplay in demanding titles. Published on December 19, 2025, the update underscores Valve's efforts to make Linux a stronger contender in portable gaming.

Valve has pushed back the launch of its Steam Machine console, Steam Frame VR headset, and new Steam Controller due to ongoing memory and storage shortages driven by AI demand. The company still aims to release the devices in the first half of 2026 but has not finalized pricing or exact dates. This delay follows the products' announcement in November 2025.

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An industry insider suggests that Valve's long-awaited Half-Life 3 will serve as the flagship launch title for its next-generation Steam Machine, set for release in the first quarter of 2026. This rumor has sparked renewed speculation among gamers following the absence of any announcement at The Game Awards 2025. The strategy aims to boost hardware sales by tying the game to the new device.

Linux has surpassed the 3% mark among Steam users for the first time, reaching 3.05% in the October 2025 hardware survey. This milestone reflects gains across distributions like Bazzite, Ubuntu, and Mint, with SteamOS remaining the most popular at 27.18% of Linux users. The increase of 0.41% from the previous month coincides with the end of Windows 10 support.

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Valve has updated its Steam Hardware and Software Survey for December 2025, raising the Linux market share from an initial 3.19% to a record 3.58%. This adjustment highlights growing adoption of Linux for gaming, driven partly by the Steam Deck. Windows remains dominant at 94.23%, with macOS at 2.18%.

 

 

 

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