Take-Two CEO says AI cannot create GTA 6-scale hits

Take-Two Interactive CEO Strauss Zelnick has reiterated that AI cannot produce massive hits like Grand Theft Auto 6, calling the notion laughable. In a recent interview, he emphasized the need for human creativity despite AI's potential to assist in asset creation. Zelnick expressed surprise at market reactions to AI tools like Google's Genie.

Take-Two Interactive CEO Strauss Zelnick, whose company owns Rockstar Games, stated in an interview on The Game Business podcast that AI tools cannot create entertainment hits on the scale of Grand Theft Auto 6 (GTA 6), expected in November. He described the idea as a 'laughable notion,' saying, 'Not even the littlest bit.' Zelnick noted that thousands of video games are created yearly using existing technology, yet hits predominantly come from large entertainment companies or well-funded indies. He compared AI-generated music, which 'sounds like a song, but I defy you to listen to it more than once.' This stance echoes his late 2025 comment: 'You wouldn't end up with anything very good.'

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Dan Houser on TV show skeptically discussing AI limitations in game development, with contrasting AI glitch art and Rockstar game visuals.
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Dan Houser calls AI overhyped in game development

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Rockstar Games co-founder Dan Houser expressed skepticism about AI's capabilities during a TV appearance promoting his new novel. While confirming his studio is experimenting with the technology for an upcoming game, he downplayed its current usefulness. Houser emphasized that AI excels at some tasks but falls short of solving all creative challenges in gaming.

Take-Two Interactive's shares fell 7.9% on January 31, 2026, following Google's unveiling of Project Genie, an AI tool for generating interactive worlds. The decline occurred ahead of the company's fiscal third-quarter earnings report scheduled for February 3. Investors are concerned about AI's potential impact on game development.

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During its Q3 2026 earnings call on February 3, Take-Two Interactive reaffirmed Grand Theft Auto 6's release date for November 19 on PS5 and Xbox Series X/S, with marketing starting this summer. CEO Strauss Zelnick also assured continued support for GTA Online into 2027, citing strong community engagement. He debunked rumors of a digital-only launch, confirming physical discs will be available simultaneously.

In response to backlash over Larian Studios' generative AI use in Divinity development, CEO Swen Vincke issued a direct social media statement emphasizing AI's limited role in early ideation, the studio's artist workforce, and commitment to human-created final content.

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Rockstar Games has announced a delay for Grand Theft Auto 6, pushing its release from May 26, 2026, to November 19, 2026. The move allows additional time to polish the game to meet high expectations. Take-Two Interactive, Rockstar's parent company, expressed confidence in the new date during its earnings call on November 6, 2025.

Larian Studios has reversed its approach to generative AI for its upcoming game Divinity following fan backlash. In a Reddit AMA, CEO Swen Vincke announced the studio will avoid AI tools entirely during concept art development to eliminate doubts about art origins. The decision extends to writing, ensuring all creative assets remain fully human-made.

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Take-Two Interactive has announced the date for its next official update on Grand Theft Auto 6, amid continued anticipation and recent delay discussions for Rockstar Games' blockbuster title. Follow indy100's live blog for leaks, trailers, and developments.

 

 

 

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