Cyberpunk 2077 creative director defends act 1's length

Igor Sarzynski, creative director on Cyberpunk 2, has pushed back against fan suggestions for a longer Act 1 in Cyberpunk 2077. He argues that extending the prologue with Jackie Welles would not have improved the game. Sarzynski shared his views on BlueSky amid ongoing community discussions.

More than five years after Cyberpunk 2077's troubled launch, the game remains a prominent open-world RPG, buoyed by its strong character relationships, particularly between protagonist V and partner Jackie Welles. The pre-disaster prologue featuring Jackie was intentionally kept brief, as Sarzynski emphasized in a January 5 post on BlueSky.

Responding to fan comments advocating for more time with Jackie, Sarzynski compared the idea to prolonging Luke Skywalker's early days on Tatooine before his Jedi adventures. "It's like saying we should spend more time on Tatooine with farmer Luke before he got involved with all this Jedi stuff," he wrote. He further clarified that the half-year montage depicting their gigs and bar outings is not cut content, serving to efficiently introduce their dynamic before the story darkens.

Sarzynski maintained that the developers achieved an appropriate balance. "The game cannot be infinite," he stated. "I think we struck a good balance." The early sections, while allowing some roaming in Night City, function as an on-rails introduction to the underworld and Arasaka's conflicts, setting up the more open gameplay after the Relic's introduction and Keanu Reeves' character enters the narrative.

This debate persists even after CD Projekt Red completed major updates in late 2023, underscoring Cyberpunk 2077's enduring appeal. Sarzynski noted its performance has surpassed that of The Witcher 3, highlighting rare longevity in single-player titles. While some players feel the prologue dragged—though shorter than many recent sandbox games' openings—Sarzynski's stance aligns with the original design intent.

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Photorealistic cyberpunk cityscape with holographic billboard announcing Cyberpunk 2077's 35 million sales milestone surpassing The Witcher 3.
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Cyberpunk 2077 surpasses 35 million sales faster than The Witcher 3

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CD Projekt Red announced that Cyberpunk 2077 has sold over 35 million copies, reaching this milestone quicker than The Witcher 3 did in the same post-release period. The game has become the studio's primary revenue source following its rocky launch and subsequent updates. This success supports ongoing development for its sequel.

Cyberpunk 2077 is celebrating its fifth anniversary on December 10, 2025, five years after its launch on December 10, 2020. Developers from CD Projekt Red shared heartfelt messages thanking the community for their support amid the game's challenging journey. The RPG has since recovered from a rocky debut to achieve significant sales and updates.

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CD Projekt Red has stated there are no plans for additional DLC or expansions for Cyberpunk 2077. The announcement comes amid rumours of new content for The Witcher 3. Fans hoping for surprise updates will need to look to the upcoming sequel instead.

The 2015 release of The Witcher 3: Wild Hunt has long held the title of premier fantasy RPG, but a new contender arrives in 2026. Crimson Desert, developed by Pearl Abyss, draws from multiple acclaimed titles to potentially redefine the genre. Rumors also swirl around upcoming DLC for The Witcher 3 that could bolster its standing.

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The Indie Game Awards revoked Game of the Year and Debut Game honors from breakout RPG Clair Obscur: Expedition 33 on December 21, 2025, after the French studio Sandfall Interactive admitted to brief generative AI experimentation—despite no AI assets remaining post-launch. Awards reassigned to Blue Prince and Sorry We’re Closed, igniting backlash over strict indie AI policies.

Activision is branching out from Call of Duty with a new open-world role-playing game developed by its recently formed studio, Elsewhere Entertainment. Rumors also suggest involvement from Sledgehammer Games, known for the franchise's shooters. This move comes amid declining sales for the series' latest entries.

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Fans of the upcoming RPG Crimson Desert are split on the developers' claim that its open world will be at least twice as large as Skyrim's. While some worry about an empty expanse, the team assures a highly interactive environment. The reveal came during the New Game+ Showcase on January 8, 2026.

 

 

 

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