Realistic illustration of empty desks and packed boxes at Full Circle's Skate studio in Burnaby, symbolizing layoffs during restructuring.
Realistic illustration of empty desks and packed boxes at Full Circle's Skate studio in Burnaby, symbolizing layoffs during restructuring.
صورة مولدة بواسطة الذكاء الاصطناعي

Full Circle announces layoffs in Skate studio restructuring

صورة مولدة بواسطة الذكاء الاصطناعي

EA subsidiary Full Circle, developer of the live-service Skate game, announced layoffs on February 25, 2026, as part of a restructuring at its Burnaby headquarters to support the title's long-term development. The cuts affect an unspecified number of staff who contributed to its Early Access launch last September, amid ongoing industry-wide reductions.

Full Circle, founded in 2021, issued a statement titled “skate.’s Next Chapter,” describing the layoffs as part of "transforming as a studio" and "reshaping" its team. It thanked those impacted as "talented colleagues and friends who helped build the foundation of skate.," noting their "creativity and dedication" and committing to support them in transition. The studio reaffirmed its focus: "Our work on skate. continues. We look forward to working with you as we move faster, listen more closely, and deliver consistently."

Skate., often called Skate 4 by fans, launched in Early Access on September 2025 as a free-to-play, online-only live-service game with sandbox multiplayer in San Vansterdam, attracting tens of millions of players. It marked a revival of the Skate series—originally released in the late 2000s for Xbox 360 and PlayStation 3—which was praised for realistic mechanics over rivals like Tony Hawk’s Pro Skater, winning "Sports Game of the Year" for the first entry and achieving commercial success before going on hiatus. Reception to the reboot has been mixed, with praise for its model but criticism of microtransactions (e.g., $25 clothing items), mandatory online play, homogenized designs, and player retention struggles post-initial SteamDB peaks. Season 3 launches March 10, 2026; no final release date is set.

The layoffs follow EA's 2024 workforce cut of about 5%, recent cuts at Ubisoft Toronto (40 employees) and Riot Games, amid EA's $55 billion Saudi-backed acquisition—though not directly linked here.

ما يقوله الناس

Reactions on X to Full Circle's layoffs highlight concerns about Skate's future amid mixed Early Access reviews, community backlash over Season 3 monetization, and broader EA restructuring. Sentiments range from neutral reporting by industry accounts to skeptical views blaming poor feedback handling, with some hoping for long-term stability.

مقالات ذات صلة

Illustration of striking Ubisoft workers protesting redundancies, game cancellations, and stock plunge outside Paris studio.
صورة مولدة بواسطة الذكاء الاصطناعي

Ubisoft restructuring sparks strikes and game cancellations

من إعداد الذكاء الاصطناعي صورة مولدة بواسطة الذكاء الاصطناعي

Ubisoft's recent company-wide reset has led to the cancellation of six games, studio closures, and a proposed 200 voluntary redundancies in France, prompting unions to vote for strikes. The move includes the scrapping of the long-delayed Prince of Persia: The Sands of Time remake and a price increase for the Just Dance+ service. Shares fell 34 percent, marking the company's lowest value in 15 years.

Full Circle، مطور لعبة Skate، يعيد الهيكلة ويسرح موظفين بعد أقل من ستة أشهر من إطلاق الوصول المبكر. تهدف التغييرات إلى دعم مستقبل اللعبة طويل الأمد كلعبة خدمة حية مجانية. الاستوديو، الذي أسسته Electronic Arts في 2021، أقر بالتأثير على الموظفين المتضررين.

من إعداد الذكاء الاصطناعي

Electronic Arts has laid off an unspecified number of developers across its Battlefield studios—including DICE, Criterion, Ripple Effect, and Motive—despite Battlefield 6's strong 2025 sales. The move, announced March 9, 2026, realigns teams around community priorities following developers' February comments on post-launch player decline. Affected studios will continue live-service updates.

أعلن فيل سبنسر، الذي قاد قسم ألعاب مايكروسوفت لأكثر من عقد، تقاعده بعد 38 عامًا في الشركة. ستليه آشا شارما، التي تقود حاليًا قسم CoreAI في مايكروسوفت، كرئيس تنفيذي لقسم ألعاب مايكروسوفت. تشمل التغييرات أيضًا استقالة سارة بوند رئيسة إكس بوكس وترقية لمات بوتي.

من إعداد الذكاء الاصطناعي

Ubisoft has laid off 105 game developers at Red Storm Entertainment, shifting the studio from game development to an IT and Snowdrop engine support role. The North Carolina-based studio, founded in 1996 by Tom Clancy, will no longer make games. The move is part of Ubisoft's ongoing cost-cutting efforts.

Microsoft has appointed Asha Sharma as CEO of Microsoft Gaming following the retirement of Phil Spencer and the departure of Sarah Bond. The move comes amid concerns over Xbox's direction and a focus on AI integration. Sources suggest varying interpretations, from a potential turnaround to a gradual wind-down of the division.

من إعداد الذكاء الاصطناعي

A Delaware judge has ruled that Krafton breached its contract with Unknown Worlds by firing key employees without cause and seizing control of Subnautica 2. The court ordered the reinstatement of CEO Ted Gill with full authority over the studio and its upcoming early access launch. The $250 million earnout period has been extended to September 15, 2026.

 

 

 

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