Illustration of Ubisoft's Teammates AI-powered first-person shooter demo, showing a player commanding an AI companion in real-time during intense gameplay.
صورة مولدة بواسطة الذكاء الاصطناعي

Ubisoft unveils generative AI demo Teammates during investor call

صورة مولدة بواسطة الذكاء الاصطناعي

Ubisoft revealed Teammates, a first-person shooter prototype powered by generative AI, during its November 21, 2025, investor presentation. The demo features AI companions that respond to voice commands in real-time, aiming to create more interactive gameplay. CEO Yves Guillemot described generative AI as a revolution comparable to the shift to 3D graphics.

Overview

Ubisoft showcased Teammates as its first playable generative AI research project, developed by the team behind the 2024 Neo NPC prototype demonstrated at GDC. The demo utilizes the Snowdrop Engine, also used in games like The Division 2 and Star Wars Outlaws, to enable dynamic NPC interactions.

Gameplay Features

Teammates is a first-person shooter where players can issue natural voice commands to AI squadmates Pablo and Sofia for combat and puzzle-solving. An AI assistant named Jaspar provides mission tracking, advice, and guidance. The prototype includes a custom API with guardrails to prevent AI hallucinations, toxicity, or off-script behavior, ensuring responses align with narrative intent.

Narrative director Virginie Mosser emphasized the focus on human creativity: "It's really about experimenting with entirely new ways of creating interactive stories. Our role is to give AI meaning, to narrativize it, ensuring logic doesn’t replace soul."

Ubisoft director of GenAI gameplay Xavier Manzanares added: "Games of tomorrow will listen, understand, and react to players far more than today, and our research gives a glimpse of what adaptive, generative play could add on top of proven game systems."

Company Context

Guillemot highlighted company-wide AI integration: "We are making great strides in applying Gen AI to high-value use cases that bring tangible benefits to our players and teams... It's as big [of] a revolution for our industry as the shift to 3D."

The demo is currently in testing with a small group of players, serving as both a prototype and technology testbed. Ubisoft plans to unveil its new 'Creative Houses' model in January 2026.

ما يقوله الناس

Reactions on X to Ubisoft's Teammates generative AI demo are mixed, with excitement over potential for immersive voice-responsive AI companions in single-player games, skepticism about Ubisoft's execution given past failures, and criticism preferring scripted AI over generative tech. Journalists provide neutral hands-on previews highlighting real-time interactions, while users express doubts on ethics and necessity.

مقالات ذات صلة

Executives from Square Enix and University of Tokyo researchers collaborating on AI for game QA, with screens displaying debugging interfaces and timelines.
صورة مولدة بواسطة الذكاء الاصطناعي

Square Enix plans generative AI for 70% of game QA by 2027

من إعداد الذكاء الاصطناعي صورة مولدة بواسطة الذكاء الاصطناعي

Square Enix has announced a partnership with the University of Tokyo's Matsuo-Iwasawa Laboratory to automate 70% of its quality assurance and debugging tasks using generative AI by the end of 2027. This initiative aims to boost efficiency in game development and gain a competitive edge. The plan emerges from the company's medium-term business strategy amid broader AI adoption in the industry.

Larian Studios has detailed its use of machine learning for efficiency in Divinity development, while confirming a ban on generative AI for concept art and enhanced protections for voice actors, as clarified by Machine Learning Director Gabriel Bosque.

من إعداد الذكاء الاصطناعي

Sandfall Interactive has detailed its limited generative AI experimentation for placeholder textures in Clair Obscur: Expedition 33, following the game's disqualification from Game of the Year and Best Debut Game at the Indie Game Awards 2025. The studio, which patched out the assets shortly after launch, vows all future projects will be fully human-made.

The cozy life simulation game Heartopia, reminiscent of Animal Crossing with chibi anime style, has updated its Steam page to reveal the use of generative AI following player complaints. Developed by XD International, the game launched on January 17, 2026, and quickly peaked at over 35,000 concurrent players. However, its 66% positive review rating reflects criticism over the initial lack of transparency about AI in puzzles and chat features.

من إعداد الذكاء الاصطناعي

أعلنت جوجل أن نموذجها التجريبي للذكاء الاصطناعي، جيني 3، متاح الآن لمشتركي خطة الذكاء الاصطناعي الأعلى مستوى. تتيح الأداة للمستخدمين إنشاء واستكشاف عوالم ثلاثية الأبعاد تفاعلية باستخدام تعليمات نصية بسيطة. كانت مقتصرة سابقًا على المختبرين الموثوقين، وتشير هذه التوسعة إلى خطوة نحو توافر أوسع للجمهور البالغ من 18 عامًا فما فوق.

The Indie Game Awards 2025, organized by Six One Indie, revoked Game of the Year and Best Debut Indie Game awards from Clair Obscur: Expedition 33 after developer Sandfall Interactive confirmed using generative AI for temporary placeholder textures—a violation of the event's strict no-AI rules. Blue Prince and Sorry We’re Closed are the new recipients amid criticism of enforcement timing.

من إعداد الذكاء الاصطناعي

أطلقت Google مشروع Genie، وهو أداة تعتمد على نموذج الذكاء الاصطناعي Genie 3 الخاص بها، والتي تتيح للمستخدمين إنشاء واستكشاف بيئات افتراضية تفاعلية من خلال نصوص تلميح أو صور. متاح فقط لمشتركي خطة AI Ultra المميزة، يمثل النظام الوصول العام الأول لهذا النموذج المتقدم للعالم خارج الاختبارات الداخلية. يقدم أوضاعًا مثل رسم العوالم وإعادة المزج، لكنه محدود بجلسات قصيرة مدتها 60 ثانية.

 

 

 

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