Battle Pass

تابع
Illustration of Marathon game's player count crash post-launch amid bugs and monetization criticism.
صورة مولدة بواسطة الذكاء الاصطناعي

Marathon launch sees sharp player drop amid bugs, monetization criticism

من إعداد الذكاء الاصطناعي صورة مولدة بواسطة الذكاء الاصطناعي

One day after Bungie's sci-fi extraction shooter Marathon launched on March 5, 2026, Steam concurrent players peaked near 90,000 but fell over 50% within 24 hours, fueling community concerns. Criticism targeted the $10 premium battle pass and store prices, alongside day-one exploits and delays, though artist Fern 'Antireal' Hook is now credited.

Epic Games announced on March 10 that it will increase prices for V-Bucks, Fortnite's premium currency, effective March 19, to help cover rising operational costs. The company is also adjusting battle pass prices and subscriber rewards, despite reporting $6.21 billion in gross revenue last year. These changes apply across platforms, with some offsets like cashback incentives.

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