Nvidia is reportedly preparing to launch native support for its GeForce Now cloud gaming service on Linux operating systems later in 2026. This move aims to eliminate the need for workarounds currently used by Linux users, including those on Steam Deck. The announcement comes amid speculation and a separate controversy over a new playtime cap.
Nvidia's GeForce Now, a popular cloud gaming platform, is set to expand its reach with native support for Linux-powered devices in 2026, according to reports from VideoCardz. This development follows the release of a dedicated app for the Steam Deck last year, which runs on SteamOS—a Linux-based system. Currently, Linux desktop users rely on unofficial solutions like progressive web apps (PWAs) or third-party launchers on platforms such as GitLab to access the service. Native integration promises improvements including hardware acceleration, reduced latency, enhanced controller compatibility, and support for 4K gaming and HDR streaming.
The report suggests Nvidia will also add support for upcoming titles like 007 First Light, Crimson Desert, Resident Evil Requiem, and Active Matter to its library of over 1,800 games. GeForce Now's top Ultimate tier already offers RTX 5080-level performance, with servers upgraded late last year, and it advertises up to 90 FPS on Steam Deck's OLED model. However, there has been no official confirmation from Nvidia, and moderators on the GeForce Now subreddit—also serving as GFN Ambassadors—have stated they are awaiting updates after reaching out to Nvidia contacts.
This potential expansion arrives alongside backlash over a new policy capping monthly playtime at 100 hours across all subscription tiers, effective January 1, 2026. Dedicated gamers have criticized the limit on forums like Reddit's r/linux_gaming and r/nvidia, especially following recent price increases and amid high PC hardware costs. Long-time subscribers, previously without restrictions, now face monthly resets. As CES 2026 approaches, more details on these changes may emerge, potentially boosting accessibility for Linux enthusiasts seeking to play Windows-only titles without tools like Proton or Wine.