Take-Two CEO voices disappointment over BioShock 4 delays

Strauss Zelnick, the CEO of Take-Two Interactive, has expressed deep disappointment over the extended development time for the next BioShock game but said he feels more positive about its current direction.

Zelnick spoke about the project in a recent interview with Game File. He noted that the team struggled to find the right creative direction and wasted time and money on dead ends that led nowhere. The next installment has been in development at Cloud Chamber since the studio was formed in 2019 following the closure of Irrational Games after BioShock Infinite.

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Producer Roy Lee has provided an update on the long-delayed BioShock movie adaptation at Netflix, indicating that director Francis Lawrence will likely tackle it after finishing post-production on a Hunger Games prequel. Netflix and rights holder Take-Two are eager to align the film's release with upcoming BioShock game developments. The project, first announced in 2022, has faced multiple setbacks including scheduling conflicts and industry strikes.

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As of early 2026, Netflix's live-action adaptation of the video game Bioshock remains in development, with filming not expected to start until at least early 2027. Director Francis Lawrence is finishing post-production on the Hunger Games prequel Sunrise on the Reaping, delaying the project. Producers aim to align the movie's release with upcoming Bioshock games.

Inon Zur, the composer for Starfield, has shared his perspective on the game's reception and his collaboration with Bethesda. In a recent interview, he described director Todd Howard as a visionary leader. Zur predicts that Starfield will eventually be seen as legendary.

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Bethesda has teased new Starfield information for next week on X/Twitter, responding to praise for director Todd Howard from the game's composer Inon Zur. The post aligns with ongoing rumours of a PlayStation 5 release.

Keiichi Toyama, creator of Silent Hill, Siren, and Gravity Rush, is recruiting staff for a new large-scale project at Bokeh Game Studio. The studio, founded in 2020, released its first game Slitterhead in 2024. Toyama emphasised the team's commitment to originality in a job posting on a Japanese recruitment site.

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Grand Theft Auto 6 has a marketing deal with PlayStation, as confirmed in a recent interview. Take-Two Interactive CEO Strauss Zelnick emphasized that Rockstar Games prioritizes consoles as its core audience. The game is scheduled to launch on November 19 on PS5 and Xbox Series X/S, skipping PC at release.

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