Sony confirme l'arrêt des sorties PC pour ses principaux jeux solo PlayStation

Sony a décidé de ne plus publier ses plus grands jeux narratifs solo de la PlayStation 5 sur PC, a déclaré le PDG de PlayStation Studios, Hermen Hulst, au personnel lors d'une réunion le 18 mai. Ce changement, rapporté pour la première fois en mars, concerne des titres tels que Ghost of Yōtei et Saros.

Le journaliste de Bloomberg, Jason Schreier, a rapporté l'information après la réunion du 18 mai. M. Hulst a informé les employés que les jeux narratifs solo développés par les studios internes resteraient à l'avenir des exclusivités PlayStation. Cette approche confirme les informations de mars concernant les plans de l'entreprise pour les prochaines sorties et met fin à une pratique de six ans, débutée en 2020 avec Horizon Zero Dawn, qui consistait à porter les titres solo majeurs sur PC.

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Illustrative image of a PS5 console with exclusive games like Ghost of Yotei and Saros behind a locked gate blocking PCs, symbolizing Sony's decision to halt single-player PC ports.
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Sony halts PC ports for first-party single-player PlayStation games

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Sony Interactive Entertainment has abandoned plans to release current and future first-party single-player PlayStation games on PC, according to a Bloomberg report. Titles including last year's Ghost of Yotei and the upcoming Saros—a Returnal successor set for April 30—will stay exclusive to PS5, while multiplayer games like Marathon (launching tomorrow on PS5 and PC) and Marvel Tokon continue multi-platform. This reverses six years of ports since Horizon Zero Dawn.

Bloomberg journalist Jason Schreier suggests Sony is shifting strategy to keep traditional single-player first-party games exclusive to PlayStation consoles. Live service titles would still launch on PC, but upcoming releases like Marvel's Wolverine appear headed for console-only debuts. This marks a potential reversal from recent years when hits like God of War reached PC platforms.

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Industry insiders indicate that Sony is reducing PC releases for its single-player PS5 games, potentially leaving titles like Wolverine exclusive to consoles. This strategic pivot, decided last year, prioritizes the PlayStation ecosystem over broader platform support. The move follows mixed results from previous PC ports.

Grand Theft Auto 6 has a marketing deal with PlayStation, as confirmed in a recent interview. Take-Two Interactive CEO Strauss Zelnick emphasized that Rockstar Games prioritizes consoles as its core audience. The game is scheduled to launch on November 19 on PS5 and Xbox Series X/S, skipping PC at release.

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Sales estimates from Alinea Analytics indicate that 13 Xbox titles have surpassed 100,000 copies each on PlayStation 5. Forza Horizon 5 leads with 5.8 million units sold on the platform. The games have collectively generated $667 million in gross revenue for Microsoft.

Developers from the recently shuttered Dark Outlaw Games have revealed that their cancelled PlayStation project was not a live-service game, contrary to widespread assumptions. The studio, led by Call of Duty veteran Jason Blundell, was closed by Sony this week. The team attributes the cancellation to broader industry challenges rather than project quality.

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Activision has confirmed that the next Call of Duty game will not release on PlayStation 4 or Xbox One. The announcement ends 12 years of support for those last-generation consoles. The move follows rumors of a possible PS4 version for the rumored Modern Warfare 4.

 

 

 

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