Shuhei Yoshida defends Sony's delayed PC ports amid strategy shift rumors

Former PlayStation executive Shuhei Yoshida defended Sony's approach of delayed PC releases for major titles, expressing doubt about day-and-date launches and stating no evidence of a strategy change—comments coming after a Bloomberg report on halted single-player ports.

In a keynote interview at the Powerhouse Museum's ALT Games Festival, Shuhei Yoshida—who led PlayStation Indies until retiring in 2025—pushed back on rumors of Sony abandoning PC ports for first-party games. This follows a March Bloomberg report by Jason Schreier claiming Sony scrapped plans for titles like Ghost of Yotei and Saros to protect PS5 sales, while continuing multi-platform for multiplayer games like Marathon.

Yoshida recalled PlayStation's past exclusivity but noted the shift starting with Horizon Zero Dawn's 2020 PC launch, enabling cost recoupment on massive investments. 'As the game development scale and investment became larger and larger, it makes sense... they started to move their big games to PC,' he said. He called delayed ports 'almost like printing money,' aiding reinvestment, and dismissed proof of change this generation.

Contrasting with Xbox's day-and-date model, Yoshida argued simultaneous releases harm platform holders like PlayStation. He acknowledged PC delay complaints but downplayed their effect on PS5 adoption, citing Helldivers 2's success 18 months post-console launch.

Labaran da ke da alaƙa

Xbox CEO Asha Sharma at press conference outlining data-driven Game Pass and exclusivity plans.
Hoton da AI ya samar

Xbox CEO Asha Sharma holds off on exclusivity decisions

An Ruwaito ta hanyar AI Hoton da AI ya samar

Xbox CEO Asha Sharma stated she has not yet decided on returning to console exclusives, opting for a data-driven approach. In an interview and open letter released on April 24, Sharma and content chief Matt Booty outlined plans to fortify Game Pass, invest in hardware affordability, and establish a predictable content cadence. The announcements coincide with a new Xbox logo and leaks of a Game Pass Starter Edition.

Sony has decided to stop releasing its biggest PlayStation 5 single-player narrative games on PC, PlayStation Studios CEO Hermen Hulst told staff during a May 18 town hall. The shift, first reported in March, begins with titles such as Ghost of Yōtei and Saros.

An Ruwaito ta hanyar AI

Housemarque's Gregory Louden avoided questions on a potential PC release for the studio's upcoming PS5 game Saros in a recent interview, focusing solely on its PlayStation launch. This follows Bloomberg reports that Sony has scrapped PC ports for first-party single-player titles including Saros.

Grand Theft Auto 6 has a marketing deal with PlayStation, as confirmed in a recent interview. Take-Two Interactive CEO Strauss Zelnick emphasized that Rockstar Games prioritizes consoles as its core audience. The game is scheduled to launch on November 19 on PS5 and Xbox Series X/S, skipping PC at release.

An Ruwaito ta hanyar AI

Xbox chief executive Asha Sharma apologized after fans criticized the company's plan to display PS5 and Switch 2 logos during its upcoming games showcase. The move followed comments from chief content officer Matt Booty about maintaining transparency on multiplatform titles.

Wannan shafin yana amfani da cookies

Muna amfani da cookies don nazari don inganta shafin mu. Karanta manufar sirri mu don ƙarin bayani.
Ƙi