Shuhei Yoshida defends Sony's delayed PC ports amid strategy shift rumors

Former PlayStation executive Shuhei Yoshida defended Sony's approach of delayed PC releases for major titles, expressing doubt about day-and-date launches and stating no evidence of a strategy change—comments coming after a Bloomberg report on halted single-player ports.

In a keynote interview at the Powerhouse Museum's ALT Games Festival, Shuhei Yoshida—who led PlayStation Indies until retiring in 2025—pushed back on rumors of Sony abandoning PC ports for first-party games. This follows a March Bloomberg report by Jason Schreier claiming Sony scrapped plans for titles like Ghost of Yotei and Saros to protect PS5 sales, while continuing multi-platform for multiplayer games like Marathon.

Yoshida recalled PlayStation's past exclusivity but noted the shift starting with Horizon Zero Dawn's 2020 PC launch, enabling cost recoupment on massive investments. 'As the game development scale and investment became larger and larger, it makes sense... they started to move their big games to PC,' he said. He called delayed ports 'almost like printing money,' aiding reinvestment, and dismissed proof of change this generation.

Contrasting with Xbox's day-and-date model, Yoshida argued simultaneous releases harm platform holders like PlayStation. He acknowledged PC delay complaints but downplayed their effect on PS5 adoption, citing Helldivers 2's success 18 months post-console launch.

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