Larian details new Divinity: turn-based RPG, custom engine, and AI in dev

Following its reveal at The Game Awards 2025, Larian Studios CEO Swen Vincke has shared more on the studio's next Divinity game—described as 'us unleashed.' The turn-based RPG ditches a D&D collaboration for a custom engine enabling advanced narratives, plans early access, and uses generative AI only for brainstorming while keeping storytelling human-crafted.

Larian Studios expanded on its surprise The Game Awards announcement of a new Divinity title, with CEO Swen Vincke calling it "us unleashed" in a bold evolution post-Baldur's Gate 3.

The game is a turn-based RPG, shifting from an earlier Dungeons & Dragons pitch with Wizards of the Coast that lacked full team passion. Instead, Larian refocused on its Divinity roots, planning early access for player-driven refinements, though no timeline is set.

A new bespoke engine supports sophisticated cinematic storytelling and branching narratives tailored for digital play, avoiding tabletop adaptation issues.

Generative AI aids brainstorming and concept art but not core development, Vincke clarified in a Bloomberg interview: "Everything is human actors; we’re writing everything ourselves." AI hasn't sped up production but expands creativity. The studio is also adapting its structure for parallel quest development amid expansion.

Tying into the franchise, Larian released current-gen upgrades for Divinity: Original Sin 2 on Switch 2, PS5, and Xbox Series X/S.

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Realistic depiction of a developer's desk showing the Baldur's Gate 3 Patch 1.800.700 update notification fixing crashes and saves, dated February 16, 2026.
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Larian Studios releases minor Baldur's Gate 3 patch

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Larian Studios has issued a small update for Baldur's Gate 3 on February 16, 2026, targeting technical issues like corrupted saves. The patch, version 1.800.700, aims to fix crashes and loading problems, particularly for progression from Act 2 to Act 3. While the studio shifts focus to a new project, it continues limited support for the RPG.

Larian Studios has issued a small patch for Baldur's Gate 3, addressing crashes and save-loading issues during progression from Act 2 to Act 3. The update, available across all platforms, does not introduce new content or gameplay changes. This comes as the developer shifts focus to its upcoming project, Divinity.

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Unity Technologies' CEO Matthew Bromberg has announced an upcoming beta update to its game engine that will allow developers to create full casual games using natural language prompts. The feature is set to be unveiled at the Game Developers Conference in March. While the technology aims to simplify game development, it arrives amid ongoing debates about generative AI's role in the industry.

Independent developer CI Games has launched a new episode in its 'Lifting the Veil' series, offering an extended look at the brutal soulslike combat in the upcoming action-RPG Lords of the Fallen II. The video features insights from key team members and never-before-seen alpha gameplay footage. The game is set for a 2026 release on PlayStation 5, Xbox Series X|S, and PC.

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A former senior writer at Sony Santa Monica Studio has revealed that the developer is creating a new franchise set within the God of War universe. The information comes from a now-deleted LinkedIn profile, which described contributions to narrative vision and creative direction for the project. Industry reports tie this to prior hints about a game that feels like a new IP but expands the existing one.

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