Pragmata's New York cityscape designed to feel AI-generated

Capcom developers behind Pragmata intentionally crafted its New York-like cityscape to appear AI-generated and distorted. Director Cho Yonghee and producer Naoto Oyama explained the design choices aim to convey a fake version of the city. The game launches next month on multiple platforms.

Pragmata director Cho Yonghee described the game's New York-inspired environment as based on the premise of 'a fake New York generated by AI'. In an interview with 4Gamer, translated by Automaton, he said familiar locations help players relate, but distortions make clear it is not the real city. The team added deliberate errors, such as inverted streets, buses sprouting from walls, and taxis sinking into floors, to create an uncanny effect. Producer Naoto Oyama noted these elements mirror reality while their out-of-place feel provides unique appeal. Despite the AI premise, Capcom's human developers painstakingly incorporated mechanisms to express this sensation. Cho highlighted the challenge of balancing distortions to keep them visually interesting as background without confusing players or mimicking puzzle clues. Oyama confirmed no player feedback has indicated paths are difficult or confusing. Originally revealed in 2020 with a planned 2022 release, Pragmata now arrives on April 17 for PS5, Xbox Series X/S, PC, and Nintendo Switch 2. A demo is currently available on Steam.

Articoli correlati

Photorealistic scene from Capcom's Pragmata game showing astronaut Hugh and android Diana on a lunar research station facing enemies, with overlaid text announcing the advanced release date of April 17, 2026.
Immagine generata dall'IA

Capcom advances Pragmata release to April 17, 2026 with new trailer

Riportato dall'IA Immagine generata dall'IA

Capcom has shifted the release of its sci-fi action-adventure game Pragmata forward by one week to April 17, 2026, from the previously announced April 24 date. The update, revealed on March 6, 2026, includes a new trailer highlighting lunar research station areas and enemies. The game, featuring astronaut Hugh and android Diana, launches on PS5, Xbox Series X/S, PC, and Nintendo Switch 2.

Capcom's Pragmata impressed in a hands-on preview of its opening hours, blending puzzle-shooter mechanics with a nostalgic feel. The game features Hugh, a man in an exosuit, and Diana, his child-like robot companion, exploring an abandoned moon base. Reviewers noted its untainted spirit amid modern AAA cynicism.

Riportato dall'IA

Capcom's sci-fi IP Pragmata sold over 1 million units worldwide within two days of its April 2026 launch across PS5, Xbox Series X/S, PC, and Nintendo Switch 2. Executives now suggest franchise potential following the milestone, crediting marketing, a young dev team, and years of delays that 'were worth the effort.'

An AI-generated version of the work-in-progress indie game Typing Room appeared on Unityroom days after its developer shared early footage. The creator defended the copy as revenge for the original developer's past fangame. Japanese indie developers have expressed concerns over AI content on the platform.

Riportato dall'IA

Building on yesterday's press briefing, Owlcat Games revealed a new trailer for its Mass Effect-style RPG The Expanse: Osiris Reborn during the Xbox Partner Preview showcase, confirming a spring 2027 release window. PR manager Katharina Popp reiterated the studio's limited use of generative AI for prototyping to Eurogamer.

Questo sito web utilizza i cookie

Utilizziamo i cookie per l'analisi per migliorare il nostro sito. Leggi la nostra politica sulla privacy per ulteriori informazioni.
Rifiuta