Pragmata's New York cityscape designed to feel AI-generated

Capcom developers behind Pragmata intentionally crafted its New York-like cityscape to appear AI-generated and distorted. Director Cho Yonghee and producer Naoto Oyama explained the design choices aim to convey a fake version of the city. The game launches next month on multiple platforms.

Pragmata director Cho Yonghee described the game's New York-inspired environment as based on the premise of 'a fake New York generated by AI'. In an interview with 4Gamer, translated by Automaton, he said familiar locations help players relate, but distortions make clear it is not the real city. The team added deliberate errors, such as inverted streets, buses sprouting from walls, and taxis sinking into floors, to create an uncanny effect. Producer Naoto Oyama noted these elements mirror reality while their out-of-place feel provides unique appeal. Despite the AI premise, Capcom's human developers painstakingly incorporated mechanisms to express this sensation. Cho highlighted the challenge of balancing distortions to keep them visually interesting as background without confusing players or mimicking puzzle clues. Oyama confirmed no player feedback has indicated paths are difficult or confusing. Originally revealed in 2020 with a planned 2022 release, Pragmata now arrives on April 17 for PS5, Xbox Series X/S, PC, and Nintendo Switch 2. A demo is currently available on Steam.

Makala yanayohusiana

PlayStation CEO presenting AI tools for game development during earnings call, with visuals of animation and PS5 challenges.
Picha iliyoundwa na AI

PlayStation outlines AI tools to boost game development

Imeripotiwa na AI Picha iliyoundwa na AI

Sony executives detailed new uses for generative AI during the company's earnings call on May 8. PlayStation CEO Hideaki Nishino described tools that speed up animation and personalization on the platform. The remarks came alongside forecasts of lower PS5 sales due to memory shortages.

Capcom's Pragmata impressed in a hands-on preview of its opening hours, blending puzzle-shooter mechanics with a nostalgic feel. The game features Hugh, a man in an exosuit, and Diana, his child-like robot companion, exploring an abandoned moon base. Reviewers noted its untainted spirit amid modern AAA cynicism.

Imeripotiwa na AI

Capcom's sci-fi IP Pragmata sold over 1 million units worldwide within two days of its April 2026 launch across PS5, Xbox Series X/S, PC, and Nintendo Switch 2. Executives now suggest franchise potential following the milestone, crediting marketing, a young dev team, and years of delays that 'were worth the effort.'

Fumito Ueda, creator of Ico and Shadow of the Colossus, revealed his new game Gen Atlas during Summer Game Fest on June 5.

Imeripotiwa na AI

Developer 4A Games revealed the first trailer for Metro 2039, the next installment in its post-apocalyptic survival shooter series, during an Xbox-branded event. The game returns to the claustrophobic tunnels of post-apocalyptic Moscow, where factions have united under a fascist dictator. Set for launch this winter on Xbox, PlayStation 5, and PC, the title's development was shaped by Russia's invasion of Ukraine.

Jumatatu, 8. Mwezi wa sita 2026, 11:40:03

Sega addresses AI use in Crazy Taxi: World Tour

Ijumaa, 5. Mwezi wa sita 2026, 20:50:23

Capcom clarifies generative AI use in game development

Alhamisi, 28. Mwezi wa tano 2026, 13:39:28

Pragmata actor discusses optimistic lead and sad dad label

Alhamisi, 7. Mwezi wa tano 2026, 12:18:22

Pragmata reaches 2 million copies sold since April launch

Ijumaa, 10. Mwezi wa nne 2026, 13:45:40

S-Game rejects generative AI for Phantom Blade Zero

Alhamisi, 26. Mwezi wa tatu 2026, 05:45:56

Owlcat confirms gen-AI use for The Expanse: Osiris Reborn prototyping

Jumatano, 25. Mwezi wa tatu 2026, 05:35:46

AI copy of indie game Typing Room causes outrage in Japan

Tovuti hii inatumia vidakuzi

Tunatumia vidakuzi kwa uchambuzi ili kuboresha tovuti yetu. Soma sera ya faragha yetu kwa maelezo zaidi.
Kataa