Live Service
Bungie outlines free seasonal roadmap for Marathon
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Bungie has detailed the seasonal structure for its upcoming extraction shooter Marathon, promising free updates that will keep the game evolving. Seasons will last about three months and include new content like maps, gear, and events, with a full reset of player progress at the start of each one. The first season launches alongside the game on March 5.
Bungie has outlined its long-term story vision for the live-service extraction shooter Marathon, with creative director Julia Nardin emphasizing player influence and ensuring every season serves as an entry point for new players. Season 2 launches in early June amid positive updates and review praise.
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Saber Interactive's chief creative officer Tim Willits has distanced the studio's Warhammer 40,000: Space Marine 2 from the live-service genre, citing its negative connotations. Despite ongoing free updates and paid DLC, Willits emphasized the developer's commitment to player respect without excessive monetization. The game, released in 2024, continues to receive support years ahead of a potential sequel.
As Anthem's servers prepare to go offline on January 12, 2026—following EA's July 2025 announcement—some owners report barriers to downloading the game via the EA app, potentially denying last play sessions for BioWare's failed looter shooter.
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With just 10 days remaining, Electronic Arts will end support for BioWare's multiplayer game Anthem by switching off its servers on January 12, 2026. This closure marks the final chapter for a title that struggled to find its audience despite high expectations. The decision highlights ongoing debates about the longevity of live-service games.
In a new Eurogamer feature, industry developers tackle the challenges of creating lasting live-service games amid a saturated market dominated by titles like Fortnite and Minecraft. From monetization strategies to player feedback and storytelling, experts share insights on avoiding failures like Concord and Suicide Squad. The article highlights the 'billion dollar question' of sustaining player engagement long-term.