Live Service
Bungie outlines free seasonal roadmap for Marathon
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Bungie has detailed the seasonal structure for its upcoming extraction shooter Marathon, promising free updates that will keep the game evolving. Seasons will last about three months and include new content like maps, gear, and events, with a full reset of player progress at the start of each one. The first season launches alongside the game on March 5.
Saber Interactive's chief creative officer Tim Willits has distanced the studio's Warhammer 40,000: Space Marine 2 from the live-service genre, citing its negative connotations. Despite ongoing free updates and paid DLC, Willits emphasized the developer's commitment to player respect without excessive monetization. The game, released in 2024, continues to receive support years ahead of a potential sequel.
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A Wildlight Entertainment encerrará os servidores de seu shooter de raid multijogador gratuito Highguard em 12 de março de 2026 — 45 dias após o lançamento — citando receita insuficiente e incapacidade de manter uma base de jogadores, apesar de mais de 2 milhões de usuários, pico de quase 100.000 jogadores simultâneos e atualizações pós-lançamento. Uma atualização final de conteúdo está planejada antes do fechamento.
With just 10 days remaining, Electronic Arts will end support for BioWare's multiplayer game Anthem by switching off its servers on January 12, 2026. This closure marks the final chapter for a title that struggled to find its audience despite high expectations. The decision highlights ongoing debates about the longevity of live-service games.
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Executive producer Danny Koo has described 2025 as merely a warm-up for Marvel Rivals, with even larger updates planned for 2026. The hero shooter, developed by NetEase in partnership with Marvel Games, continues to roll out weekly content amid a solid player base. Koo emphasized the team's excitement and long-term vision extending into 2027.