Photorealistic illustration depicting Highguard's Steam backlash with negative reviews, edited dev credits, server glitches, and player protests.
Photorealistic illustration depicting Highguard's Steam backlash with negative reviews, edited dev credits, server glitches, and player protests.
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Highguard faces backlash over dev credits removal and mixed reviews

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One day after its troubled launch plagued by server issues and technical glitches, Highguard has drawn further criticism for editing out references to its developers' Apex Legends and Titanfall ties on Steam, while host Geoff Keighley denied investment rumors. Despite peak concurrent players near 100,000, 'Mostly Negative' Steam reviews persist over 3v3 format and map scales, though some praise unique mechanics.

Building on yesterday's launch coverage of server overloads, performance drops, and over 9,000 mostly negative Steam reviews, Wildlight Entertainment has faced additional backlash. The studio quietly removed 'From the creators of Apex Legends and Titanfall' from the Steam page post-launch, despite earlier promotions highlighting the team's roots—founded four years ago by former Respawn developers. An Xbox Wire post kept the connection, but console pages did not. Geoff Keighley, who featured the trailer at the 2025 Game Awards finale, dismissed online accusations of financial involvement on X: 'lol absolutely not.' He had hyped the game pre-launch but now shares in the criticism amid its rocky reception.

Marketing remained sparse, with social channels quiet until launch days and an early trophy list leak offering few insights. Gameplay critiques center on the 3v3 PvP raid format, where small teams battle on expansive maps for resources like blue crystal shards to forge a raiding sword, amplifying individual pressure and teammate blame. A bright spot is the crystal mining minigame— a satisfying timing challenge on PS5 with rewarding audio feedback—though the economy needs refinement.

Wildlight has shared post-launch roadmap details, including potential larger casual modes to improve accessibility and retention.

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Discussions on X focus on Highguard's removal of Apex Legends and Titanfall creator credits from its Steam page, sparking speculation of Respawn/EA pressure or damage control amid 'Mostly Negative' reviews complaining of mismatched 3v3 format on large maps, server issues, poor performance, and floaty gunplay. Some note reviews trend more positive with extended playtime, while others credit Geoff Keighley's promotion for the 100k peak concurrents despite backlash.

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Illustration depicting Highguard developers pushing updates amid layoffs, Tencent funding reveal, website outage, and falling player counts.
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Highguard developers focus on updates amid layoffs and funding revelations

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Wildlight Entertainment, the studio behind the hero shooter Highguard, is prioritizing game updates following recent mass layoffs and a website outage. A developer revealed undisclosed funding from Tencent's TiMi Studio Group, while another blamed content creators for the game's struggles. Despite dwindling player numbers, the team aims to deliver new content to improve the free-to-play title.

Josh Sobel, a former lead technical artist at Wildlight Entertainment, has shared insights into the challenges faced by the game Highguard following its reveal and launch. He attributes much of the backlash to false assumptions and extensive review bombing. The studio experienced layoffs amid persistent negative sentiment.

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Wildlight Entertainment will shut down servers for its free-to-play multiplayer raid shooter Highguard on March 12, 2026—45 days after launch—citing insufficient revenue and failure to sustain a player base despite over 2 million users, a peak of nearly 100,000 concurrent players, and post-launch updates. A final content update is planned before closure.

Wildlight Entertainment has revealed plans for a new content update to its game Highguard, including a new base and raid tool. The announcement comes amid recent troubles with the company's website. This move signals that the project remains active.

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Two video games have recently faced review bombing on Steam, with Highguard receiving negative reviews and Starsand Island seeing an influx of suspicious positive ones. Developers and former staff attribute these actions to influencing player perceptions. The incidents highlight vulnerabilities in user review systems for games.

At the London Games Festival's New Game Plus event, Devolver Digital executives Bridie Roman and Robbie Paterson shared cautious optimism about the indie sector. They emphasized sticking to core philosophies amid market unpredictability and highlighted both successes and flops. The discussion took place at the Wood Lane Generating Station amid indie developers seeking publishers and feedback.

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