PS5 confirms 30-day DRM checks amid firmware update and support confusion

Following initial reports of a 30-day online validation for PS4 digital games, new tests confirm the requirement applies to PS5 as well. Spawn Wave demonstrated PS5 failure after CMOS battery removal, while PlayStation support agents give conflicting explanations. Sony remains silent on the anti-piracy measure.

The PlayStation 30-day digital rights management issue, first highlighted on April 24-25 by Modded Hardware, Lance McDonald, and DoesItPlay (as previously covered), has escalated with PS5 confirmation. Kotaku reported on April 25 that PS4 digital games display a 'Valid Period' counter on firmware version 13.50, expiring without a server check.

Jonathan Downey of Spawn Wave tested a recent PS5 digital purchase by removing the console's CMOS battery, which resets the system clock. The game refused to launch until reconnected online, verifying the timer functions identically on PS5.

User inquiries on X to PlayStation support yielded mixed responses: some agents labeled it a bug, others a deliberate feature—though agents do not represent official Sony policy. The homebrew community views this as targeted anti-piracy enforcement against modded systems, potentially mandating future updates.

Sony has not responded to media requests, leaving questions about whether this is intentional DRM, a bug from exploit fixes, or something else amid concerns over game ownership.

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PS5 console screen showing 'License Revoked' error from 30-day online DRM check failure, illustrating Sony's controversial policy.
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PlayStation digital games reportedly require 30-day online checks

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Users on PlayStation 4 and PlayStation 5 consoles are reporting a new digital rights management system that imposes a 30-day validation timer on digital purchases made from March onward. Without an internet connection after the timer expires, licenses may be revoked, according to demonstrations by modders and preservationists. Sony has not issued a statement on the matter.

New demonstrations confirm the 30-day internet check DRM affects both PS4 and PS5 digital games bought after March, as initially reported last week. Content creators replicated license blocks after offline simulations, while PlayStation Support has given conflicting answers. Sony remains silent.

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Sony has officially confirmed that the 30-day license timers reported on new PS4 and PS5 games last week require only a one-time online check to convert to a permanent offline license, easing some ownership concerns. The statement follows community investigations but does not address the 'CBOMB' issue with console CMOS batteries.

Andy Nguyen has released a GitHub project that enables non-slim PlayStation 5 consoles to run a full Linux desktop environment, including Steam games. The ps5-linux port supports specific firmware versions and various Linux distributions. Users must rerun the exploit on each reboot, as the internal SSD remains untouched.

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The European Commission has declined to propose legislation requiring game companies to keep online titles playable after commercial support ends. The decision follows hearings on the Stop Killing Games citizens' initiative. Organizers say the movement will continue through other channels.

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