Modders bring rollback netcode to n64 multiplayer games

A recent update to the RMG-K emulator now supports rollback netcode for Nintendo 64 titles. The change enables smoother online play for games like Super Smash Bros. Players previously faced delays with older netcode options.

RMG-K version 0.9.4 arrived on May 14 with the new feature. It works across multiplayer Nintendo 64 games and delivers low-latency performance even at higher pings. A demonstration showed four frames of rollback handling 320 milliseconds of latency effectively.

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