Ubisoft reveals The Division began as World of Warcraft-style MMO

Developers at Massive Entertainment disclosed that The Division originally launched development as a World of Warcraft-like MMORPG. In a new video marking the game's 10-year anniversary, they shared early footage showing hotbars and a dog companion. The project later evolved into the third-person cover-based looter shooter released in snowy New York City.

Massive Entertainment developers discussed the early days of The Division in a 'Devs Playing' video on their official YouTube channel. Creative director Drew Rechner explained the shift in combat design during gameplay footage of an original mission. 'We designed [The Division's] combat around…this loop right here,' Rechner said, referring to the internal OPE framework—Observe, Plan, Execute. He noted it took time to reach this because the game started as an MMO with World of Warcraft-style gameplay, lacking traditional shooter elements and skill components. Fredrik Thylander, another developer, highlighted the presence of hotbars in that prototype. The video briefly showcased never-before-seen early footage with cartoonish visuals, MMORPG-style mechanics, a hotbar, and a dog companion. This contrasts sharply with the final product's tactical shooter loop in a post-apocalyptic Manhattan. The anniversary video underscores how Massive iterated on the concept over a decade ago, leading to The Division and its sequel, both praised as top third-person shooters.

Artigos relacionados

Developers have announced EverQuest Legends, a reimagined version of the original 1999 EverQuest designed primarily for solo and casual play. The game retains the classic graphics, zones, spell effects, loot, and music while introducing multi-class characters. Players can sign up for a beta test on the official site.

Reportado por IA

Former Blizzard designer Jeff Kaplan described the cancelled MMO Titan as a major failure on the Lex Fridman podcast. He highlighted its chaotic development, lack of cohesion, and Blizzard's hubris after World of Warcraft's success. Kaplan warned executives to shut it down years before its cancellation.

Insomniac Games provided the first extended look at Marvel's Wolverine during the latest State of Play presentation. The PS5 exclusive focuses on a linear adventure centered on Logan without the X-Men.

segunda-feira, 08 de junho de 2026, 03:09h

State of Decay 3 reveals gameplay trailer with quality focus

domingo, 07 de junho de 2026, 13:03h

Call of Duty: Modern Warfare 4 DMZ mode details revealed

sexta-feira, 05 de junho de 2026, 15:13h

Guild Wars 3 announced at Summer Game Fest

quinta-feira, 04 de junho de 2026, 08:09h

Marvel's Wolverine to be linear unlike Spider-Man games

quinta-feira, 16 de abril de 2026, 18:33h

4A Games unveils Metro 2039 trailer for winter release

Este site usa cookies

Usamos cookies para análise para melhorar nosso site. Leia nossa política de privacidade para mais informações.
Recusar