GameStop dismissed digital games as passing phase, GDC speaker says

Former Impulse creator Larry Kuperman revealed at this year's GDC that GameStop once viewed digital game distribution as a temporary trend. The retailer, which acquired the platform in 2011, shut it down by 2014 despite its early promise as a Steam rival. Kuperman recounted how the company's leadership bet heavily on physical stores.

Larry Kuperman, a former business developer at Stardock and creator of the Impulse digital storefront, shared GameStop's past misjudgment during a talk at the 2026 Game Developers Conference. Impulse launched in June 2008 as a direct competitor to Valve's Steam, which was gaining traction with titles like BioShock and Team Fortress 2. Major publishers supported Impulse, positioning it briefly as a viable alternative for PC games, according to Kuperman's account as reported by PC Gamer. Stardock, known for Galactic Civilizations and Sins of a Solar Empire, developed the platform before GameStop bought it in 2011 and appointed Kuperman head of electronic distribution. He expected it to be a long-term role, but GameStop's management at the time dismissed digital sales as a 'passing phase,' predicting a strong return to brick-and-mortar stores. Kuperman parodied their view: 'I’ve seen the future, it looks just like the 1950s.' By April 2014, GameStop closed Impulse entirely, leaving purchased games inaccessible for over seven years. This stance has contrasted sharply with recent reality, as GameStop has shuttered more than 1,300 stores since 2024—including 727 in 2025 and hundreds in January 2026.

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GOG owner Michał Kiciński at press conference, criticizing Windows and pledging Linux gaming support for 2026.
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GOG owner criticizes Windows and pledges better Linux support

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The new owner of digital game store GOG.com, Michał Kiciński, has sharply criticized Microsoft's Windows operating system in a recent interview, expressing surprise at its market dominance. GOG's managing director indicated that improving Linux support is now part of the company's strategy for 2026. This comes amid growing interest in Linux among PC gamers.

Michał Kiciński, co-founder of GOG, has acquired the DRM-free PC gaming store from CD Projekt Red and pledged to maintain its core anti-DRM policy. In a recent interview, he outlined plans to grow the platform by targeting niche markets despite competition from Steam. This move ensures continuity for GOG's 18-year commitment to unrestricted game access.

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GameStop's CEO Ryan Cohen stands to gain a $35 billion payout if the company's market cap reaches $100 billion, a goal that involves closing hundreds of stores. The retailer has already shuttered 590 locations in 2024 and plans more closures in early 2026. Customer frustrations are mounting over trade-in incentives amid the shutdowns.

CD Projekt Red has sold its digital storefront GOG to co-founder Michał Kiciński for 90 million PLN, about $25 million USD. The move allows GOG to operate fully independently while maintaining its DRM-free philosophy and game preservation efforts. CD Projekt plans to continue releasing its titles on the platform through a new distribution agreement.

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The year 2025 saw the discontinuation of several longstanding tech offerings, from dial-up internet to smartphone features and AI wearables. These changes reflect broader industry shifts toward AI priorities and streamlined ecosystems. While fewer high-profile shutdowns occurred compared to prior years, the losses evoked nostalgia for simpler digital eras.

Several indie game showcases took place on Thursday, highlighting upcoming titles and new releases across platforms like Steam, Nintendo Switch, and PS5. Highlights include Zelda-inspired adventures, skateboarding games, and innovative concepts from solo developers. Steam Next Fest runs from February 23 to March 2, offering demos for many titles.

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Insider Gaming has uncovered evidence of Sony's PlayStation Store implementing dynamic pricing, with the same game offered at significantly different prices to users in the same region. Screenshots show Stellar Blade priced at $39.89 for some and $20.99 for others, compared to its original $69.99 tag. Sony has not officially commented on the changes.

 

 

 

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