Larian CEO Swen Vincke clarifies AI use amid ongoing backlash

In response to backlash over Larian Studios' generative AI use in Divinity development, CEO Swen Vincke issued a direct social media statement emphasizing AI's limited role in early ideation, the studio's artist workforce, and commitment to human-created final content.

Vincke's Direct Response

Following the initial controversy sparked by Larian's Bloomberg interview on AI for early concept exploration and placeholders, CEO Swen Vincke addressed critics directly on social media: "Holy fuck guys we're not 'pushing hard' for or replacing concept artists with AI."

Speaking to IGN, Vincke highlighted the studio's 72 artists, including 23 concept artists, with plans to hire more. "These artists are creating concept art day in day out for ideation and production use," he said. He compared AI to tools like Google or art books for rough composition references, always replaced by original human work. "The artists do that. And they are indeed world class artists."

Vincke stressed hires are talent-based, not AI-influenced, and AI eases workflows without replacing skills.

Studio Commitments and Future Outlook

Larian is expanding teams in writing, storytelling, and translation to boost production. No games, including the upcoming turn-based RPG Divinity (announced at The Game Awards), will ship with AI-generated elements or result in staff cuts. This aligns with Vincke's prior assurances that AI is purely additive amid industry debates.

Makala yanayohusiana

Illustration of Larian Studios CEO Swen Vincke defending AI use in Divinity development amid fan backlash protests.
Picha iliyoundwa na AI

Larian Studios faces backlash over AI use in Divinity development

Imeripotiwa na AI Picha iliyoundwa na AI

Larian Studios has confirmed using generative AI tools in early development stages for its upcoming Divinity game, sparking significant backlash from fans and former employees. CEO Swen Vincke insists the technology is additive and will not appear in the final product, emphasizing human creativity. The controversy follows the massive success of Baldur's Gate 3 and the recent announcement of the new turn-based RPG at The Game Awards.

Larian Studios will hold an AMA in the new year to clarify its generative AI practices amid ongoing backlash from the Divinity RPG announcement. CEO Swen Vincke reiterated the studio's focus on human creativity, with AI limited to exploratory tools not in the final game.

Imeripotiwa na AI

Larian Studios has reversed its approach to generative AI for its upcoming game Divinity following fan backlash. In a Reddit AMA, CEO Swen Vincke announced the studio will avoid AI tools entirely during concept art development to eliminate doubts about art origins. The decision extends to writing, ensuring all creative assets remain fully human-made.

During a Reddit AMA on January 9, 2026, Larian Studios expressed interest in bringing its upcoming game Divinity to Nintendo's Switch 2, while explaining why Baldur's Gate 3 won't appear on the platform. The session also addressed the studio's evolving stance on generative AI amid recent backlash. Technical director Bert emphasized Larian's affection for Nintendo hardware.

Imeripotiwa na AI

Following the Divinity announcement at The Game Awards 2025, Larian Studios has launched an official website with assets and updates, emphasizing the game's accessibility as a fresh entry point to the Rivellon world while rewarding series veterans.

Following the revocation of its Game of the Year award over AI disclosure issues, Sandfall Interactive has enforced a firm no-AI policy for Clair Obscur: Expedition 33 and all future games. Game director Guillaume Broche confirmed the title is fully human-made, addressing concerns from a brief 2022 AI texture experiment.

Imeripotiwa na AI

Bruce Straley, co-director of The Last of Us, has voiced strong reservations about generative AI in game development, likening it to a self-consuming entity. In a recent interview, he emphasized the technology's limitations and the confusion it causes with traditional AI uses in gaming. Straley's comments come amid his new studio's debut project, Coven of the Chicken Foot.

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