Blizzard Entertainment has announced the addition of the warlock as a new playable class to Diablo II: Resurrected, marking the first such update in 25 years. This introduction comes as part of the Reign of the Warlock DLC, released to celebrate the Diablo franchise's 30th anniversary. The class will also appear in Diablo 4 and Diablo Immortal later this year.
Blizzard announced the warlock class during its Diablo Spotlight stream on Wednesday, introducing it to Diablo II: Resurrected as part of the Reign of the Warlock expansion, available today for $25. This DLC also includes new items and a pinnacle boss encounter against the Colossal Ancients. For players without the base game, the Infernal Edition bundles the content for $40. Diablo II: Resurrected, a faithful remaster launched in 2021, now receives this significant update, the first new class since the original game's 2000 release.
The warlock, an entirely new creation for the series, features apocalyptic spells and the ability to summon, bind, and consume demons. Game Designer Tim Vasconcellos described the Diablo II version as an "idealist scholar" who leaves a life of luxury to combat the return of the Prime Evils, becoming a "visible outcast." In a playtest, the class allowed players to gain speed by consuming demons, fitting seamlessly into the Diablo universe.
This addition extends across the franchise: the warlock debuts in Diablo II: Resurrected today, evolves in Diablo 4's Lord of Hatred expansion in April, and arrives in Diablo Immortal in June alongside a return to Lut Gholein under Andariel's control. Narrative Designer Matt Burns noted that each game's warlock has its own expression and personality, showing progression from origins to more destructive forms.
For Diablo 4, the expansion introduces the Skovos region, revamped skill trees for greater build variety, endgame features like Warplans for queuing activities, and even fishing as a sightseeing activity. Game Designer Colin Finer emphasized the goal of "way more build variety" and multiple "victory points" in endgame progression. Developers plan to incorporate player feedback for potential future Diablo II: Resurrected updates, allowing purists to avoid the DLC and maintain the classic experience.
The announcements align with Blizzard's 30th anniversary for Diablo and the company's 35th anniversary celebrations, including updates for other titles like Overwatch.