Naughty Dog ends crunch period for Intergalactic demo amid familiar criticisms

Naughty Dog has concluded a period of mandatory overtime and increased office attendance required to finalize a demo for its upcoming sci-fi game, Intergalactic: The Heretic Prophet. The crunch, starting in late October 2025 to address missed deadlines, echoes the studio's history of intense work practices.

Following a Bloomberg report, Naughty Dog mandated at least eight extra hours per week (capped at 60 total) and a five-day office return from its Santa Monica studio—up from three days—for most staff on Intergalactic: The Heretic Prophet. This strained some employees' child and pet care arrangements but ended this week after the demo was completed for Sony review. The office policy reverts to three days in January 2026.

Unveiled at the 2024 Game Awards with a trailer featuring bounty hunter Jordan A. Mun (voiced by Tati Gabrielle), the game—Naughty Dog's first new IP in years—is targeted for mid-2027 PS5 release. Studio head Neil Druckmann called it the team's most ambitious project in March, exploring themes of faith and religion. To mark the milestone, staff reportedly received engraved metal coins quoting the game: "The suffering of generations must be endured to achieve our divine end."

The studio, known for The Last of Us and Uncharted, faced similar backlash during The Last of Us Part II's 2020 crunch, leading to burnout and departures. Despite hiring anti-crunch producers in 2021 (many since left) and public commitments to better well-being, developers fear worsening overtime near launch. Druckmann noted in 2020: "They're gonna work very hard... but I don't think we could prevent them from working hard and still make the kind of games we make." Co-president Evan Wells added in 2021 that strict 40-hour limits would frustrate staff.

Sony and Naughty Dog have not commented. The incident fuels ongoing industry debates on crunch at high-profile studios, with Naughty Dog maintaining multiple teams (one possibly on The Last of Us Part III).

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Dramatic illustration of The Game Awards 2025: Clair Obscur: Expedition 33's Game of the Year win amid audience backlash for commercialism and snubs, with 2026 reveals on stage.
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The Game Awards 2025: Criticisms, Announcements, and Oversights Amid Clair Obscur's Dominance

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Building on Clair Obscur: Expedition 33's Game of the Year sweep at The Game Awards 2025—as covered in prior reporting—the ceremony drew backlash for commercial excess and snubs while unveiling major 2026 reveals.

Naughty Dog has reportedly imposed mandatory overtime and a full return to office for its upcoming game Intergalactic: The Heretic Prophet. Developers worked extra hours starting in October to prepare a demo for Sony, amid efforts to meet missed deadlines. The studio aims for a mid-2027 release, but concerns persist over worsening crunch as launch approaches.

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At the DICE 2026 summit in Las Vegas, Neil Druckmann will present the Hall of Fame Award to his former Naughty Dog colleague Evan Wells. The event marks a reunion for the two industry leaders and celebrates Wells' contributions to iconic games like Uncharted and The Last of Us. Wells retired in 2023 after shaping Naughty Dog's evolution from platformers to cinematic narratives.

The Day of the Devs Digital Showcase at The Game Awards 2025 featured 22 upcoming indie titles, including six world premieres and three release date announcements. Organized by Double Fine Productions and iam8bit, the hour-long stream celebrated independent developers from around the world. Highlights included atmospheric adventures, horror explorations, and quirky multiplayer experiences.

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As 2025 draws to a close, GamesIndustry.biz staff have compiled their personal highlights from a year packed with new releases. The selections span genres from action adventures to puzzle games, reflecting diverse tastes among the team. Published on December 31, the roundup celebrates titles that stood out for their innovation and enjoyment.

Developer Bloober Team is adding an easier difficulty option to its psychological horror game Chronos: The New Dawn. The update, arriving in early 2026, aims to make the experience more accessible without altering core gameplay. This follows the game's September 2025 launch, which received positive reviews but limited attention.

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Sandfall Interactive has detailed its limited generative AI experimentation for placeholder textures in Clair Obscur: Expedition 33, following the game's disqualification from Game of the Year and Best Debut Game at the Indie Game Awards 2025. The studio, which patched out the assets shortly after launch, vows all future projects will be fully human-made.

 

 

 

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