Realistic photo illustration of a gaming setup displaying Steam survey results with Linux at 3.05% usage, driven by Steam Deck, for a news article on rising Linux adoption among gamers.
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Linux usage on Steam reaches 3.05 percent

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Valve's October 2025 Steam Hardware and Software Survey shows Linux usage climbing to 3.05 percent among Steam users, marking a significant milestone for the open-source operating system. This represents a 50 percent increase from a year ago, driven largely by the Steam Deck and improved game compatibility. Windows usage has dipped below 95 percent as a result.

The latest Steam survey, released in November 2025, indicates that Linux now accounts for 3.05 percent of Steam's user base, up 0.37 percentage points from the previous month and 0.4 points from August. Compared to October 2024, when Linux stood at exactly 2 percent, this is a roughly 50 percent jump over the year, though the absolute growth remains modest at just over one percentage point.

Among Linux distributions, SteamOS leads with 27 percent usage, followed by 'other' at 18 percent and Arch Linux at 10.3 percent. Arch's overall share is 0.31 percent. Gaming site Boiling Steam reports that Windows game compatibility on Linux has hit an all-time high, with nearly 90 percent of titles launching successfully by late October 2025. However, challenges persist: some games may launch but suffer from performance issues like lag, crashes, or graphics problems, and multiplayer titles with anti-cheat software often remain incompatible due to their reliance on Windows-specific features.

The surge is attributed to the Steam Deck, released in 2021, which runs SteamOS and has sold millions of units, continuing as a top seller. Valve's Proton compatibility layer has enabled many Windows games to run on Linux. GamingOnLinux estimates that, based on 2022 user figures, the 3 percent share could exceed 4 million users; factoring in Steam Deck sales, the number may be even higher. Steam recently hit a peak of 41.6 million concurrent players, suggesting around 1.25 million active Linux gamers hypothetically.

User reactions on Hacker News are mixed. One commenter noted, 'Almost all modern games work fine through Proton. The only ones that don't work are multiplayer games that don't have anti-cheat support.' Another highlighted easing barriers: 'The biggest barrier to Linux is disappearing: knowing how to use the command line... thanks to large-scale language models.' Speculation includes Valve potentially releasing a Linux desktop, leveraging Steam Deck refinements for gaming and AI development.

This growth predates newer devices like the Lenovo Legion Go S, launched in May 2025 with official SteamOS support, pointing to broader momentum possibly fueled by Windows frustrations.

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Photorealistic image of Steam hardware survey pie chart showing Linux market share milestone, with a Steam Deck in a gaming setup, for a news article on Linux adoption in gaming.
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Linux surpasses 3% of Steam users in October survey

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Steam's October 2025 hardware survey shows Linux reaching 3.05% market share among users, a first-time milestone driven by the Steam Deck. Windows share fell to 94.84%, while macOS rose slightly to 2.11%. The growth highlights increasing adoption of Linux-based systems in PC gaming.

Steam's November 2025 Hardware Survey reveals Linux usage reaching an all-time high of 3.2 percent for the second consecutive month. This marks a modest but notable increase amid Windows' dominance at 94.79 percent. The growth coincides with Windows 10's end-of-life in October.

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Linux has surpassed the 3% mark among Steam users for the first time, reaching 3.05% in the October 2025 hardware survey. This milestone reflects gains across distributions like Bazzite, Ubuntu, and Mint, with SteamOS remaining the most popular at 27.18% of Linux users. The increase of 0.41% from the previous month coincides with the end of Windows 10 support.

A PC Gamer article reflects on 2025 as a potential breakthrough year for Linux gaming. Despite advancements, the author notes that Windows continues to provide features unavailable on Linux. This highlights ongoing challenges in the shift to open-source operating systems for gamers.

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Valve has announced the Steam Machine, a compact console-like PC running Linux-based SteamOS, set for launch in early 2026. While it targets 4K gaming at 60FPS and supports many titles, it cannot run popular multiplayer games requiring unsupported kernel-level anti-cheat systems. Developers may need to expand Linux support for broader compatibility.

Zorin OS 18, a Linux distribution designed to resemble Windows, has reached 2 million downloads in under three months since its release. The launch coincided with Microsoft's end of support for Windows 10 on October 14, 2025, prompting many users to explore alternatives to upgrading to Windows 11. Over 75% of downloads, or at least 1.5 million, came from Windows users facing hardware compatibility issues.

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Valve has rolled out its most recent stable update for the Steam platform, introducing a shift to a 64-bit client on Windows systems while continuing support for older setups. The update also brings various fixes and enhancements across desktop and Steam Deck devices. Linux users might see similar 64-bit improvements soon, based on ongoing runtime developments.

 

 

 

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